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Term 36: January - April 2014 Term Thirty-Six: Aging Staff and Students (September 2082 - June 2083)

 
 
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Old 09-06-2011, 08:30 PM
TeafortheSoul TeafortheSoul is offline
 
Default Charms Revision & Study Guide

In this thread you will find any reference material required for lessons, as well as a break down of each lesson with links to important posts and particularly good answers quoted here for revision purposes.

While this thread is OOC, the content of the hand outs is IC as indicated within the lesson itself. If you are linked to a post, please look for the appropriate section. If you have questions feel free to PM me.

Credit will be given to anyone who has answers listed here!

Lesson overviews
Term 29: Introduction to Charms & Metal Charming
(Intro topics: The Components of a Spell and Basic Wand Movements)
(Spells taught: Argentum Frigidus, Argentum Calidus, Argentum Siccus , Argentum Humidus, Excolo)

Term 30: Introduction to Charms & Gripping Charms
(Intro topics: Incantations and Counter spells)
(Spells taught: Prehenso and Finite)


Other stuff
Substantive Charms
Old 09-06-2011, 08:32 PM   #2 (permalink)
Formerly: Tegz
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Hogwarts RPG Name:
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Ravenclaw

Hogwarts RPG Name:
Ronnie Thurkell
Gryffindor
Seventh Year

x12 x12
Default Term 29: Introduction to charms & Metal charming
lives in a hobbit hole || Ern and Touz's Nuzzle || roflysst || looking at a seed packet

Part 1: Introduction - the Components of a Spell and Basic Wand Movements
What are 'Charms'?
“A charm is a spell, or enchantment, or an incantation.It gives something or someone properties that it would not under ordinary circumstances have.” -Ivory Erised, Ravenclaw (Ivy Nienna)

"Charms are distinguished from other types of magic in that a charm adds or changes properties of an object. It focuses on altering what the object does as opposed to what the object is." - Marilyn Force, Slytherin (Miss Marilyn)


"A charm changes the properties of an object. It alters what the object does. For example when using a levitation charm, it causes an object to hover in the air." - Mia Gibbins, Hufflepuff (aussiegirl)

“A charm, by definition, is a spell that does not change the inherit properties of the object it is being cast on. Instead, it enhances the object to behave or look in a manner that it wouldn’t normally. An example of this is the color changing spell. It may turn something an entirely different color, say a purple apple, but the apple is still an apple and will taste like one when you bit into it." - Kurumi Hollingberry, Gryffindor (sweetpinkpixie)


------------------

What are the components of a spell?
Motion or Wand movement
Incantation/Invocation
Intention/Focus/Concentration

------------------

Types of Wand Movements.
SPOILER!!: Quintessence: A Quest, Page 47-Wand Movements

Diagrams of Wand Movements
Wand Movements not illustrated include: spin, swing, thrust, shake, swoop, trace, whip, slice and cross-jab.





















Questions and Answers about Wand Movements
Responses to Incantation related questions. (Latin and Ancient Greek incantations? Known by incantation or another name?)
Lets name some bewitched objects!

SPOILER!!: list of bewitched objects

Bewitched Vehicles
Bludgers
Broomsticks
Charmed Cauldrons
Charmed Keys
Chocolate Frog Cards
Chocolate Frogs
Clankers
Dark Detectors
Deluminator
Enchanted Candles
Enchanted Clock
Enchanted Coins
Enchanted Hourglasses
Enchanted Scales
Everlasting Candles
Exploding Snap
Flying Carpets
Foeglass
Goblet of Fire
Gobstones
Golden Snitch
Howler
Invisibility cloak
Luminous never-popping balloons
Lunascope
Magical Measuring Tape
Magical Printing Press
Magical Teaset
Marauders Map
Mirror of Erised
Model Dragons
Moke Skin Purses
Moving Portraits
Non-wearing flying horse shoes
Omnioculars
Pensieves
Portkeys
Quaffles
Quick Quotes Quill
Regurgitating Toilets
Remembrall
Revealers
Re-visibility Specs
Secrecy Sensors
Self-focusing telescopes
Self-knitting needles
Self-locking locks
Self-shuffling playing cards
Self-soaping dishcloth
Seven lock trunks
Sneakoscopes
Spectrespecs
Spellotape
Sorting Hat
Timeturners
Two-way Mirrors
Vanishing Cabinets
Weasley's Wizard Wheezes products
Wizarding Candy
Wizards Chess



Part Two: Metal Charming
What are Metal charmers? Student answers & Professor Feedback
Answering Questions, directions to select a metal egg!
A little more about the assignment.

A little about what might need to be done to take care of the eggs.


------------------
What is an alloy?
"Alloys are metals mixed in that allows an increase in strength and resistance." - Kimalia Fanster, Slytherin (Kimalia)

"Alloys are generally homogeneous mixture or solid solutions made up of two or more elements. The atoms of one alloy replacing or occupying the small spaces or interstitial positions between the atoms of another. Therefore binding together. The metal brass is an alloy of copper and zinc. My favorite alloy is that of Meteoric Iron - which is a naturally occuring alloy of nickle and zinc." - India Johanson, Ravenclaw (McFeisty)

"An alloy is a mixture of two or more metals, a good example of an alloy is something such as stainless steel." - Sam Beam, Ravenclaw (Zekk)

"Alloy is a metal that is made by mixing two or more types of metal together. Sometimes we can combine metals with non-metals depending on the outcome we want. The process differs according to the made-up substances' properties. The final outcome, however, usually has a different properties of those that it is combined of." - Louisa Carter, Ravenclaw (Magical Soul)

"An alloy is a mixture of two or more elements. A metal alloy is made to take one metal and enhance it by adding another element to it. Like steel is stronger than iron, which is the base element of that mixture." - Harlow Riddle, Slytherin (Tommehbell)

"An alloy is a solution made by combining two or more metallic or non metallic elements and fusing them together or dissolving into each other while molten. The aim is to have a final end product that is generally less brittle, harder, resistant to corrosion, or have a more desirable color and luster. Like for example the alloys in bronze is copper and tin". - Alyssa Potter, Hufflepuff (kaseyus)

"An alloy is the result of the melting of two or more metals together. For example statues can be considered alloys because usually bronze and copper and mixed together to create one." - Kennedy Escalante (Bubbles)

"An Alloy is a metal compound. It is a mixture of two or more metals, and is done because an alloy is stronger than the base metal. Sterling Silver is one example of an alloy. It is mostly Silver with like 8 percent copper." - Emmaleigh Swynford, Hufflepuff (Yourenodaisy)

"It is a mixture of two or more elements, and at least one of them must be a metal," - Nora Reed, Slytherin (nogoodforyou)

"An alloy is a mixture of 2 or more metals or non-metals mixed in specific ratios. The properties of the alloys depend on the ratio of the ingredients used." - Ira Wilson, Gryffindor (nups21)

------------------

What do we know about Silver?

------------------

Incantation component: meaning "pronunciation"
argentum: silver “ar-gent-um”
frigidus: cold “Frigid-us”
siccus: dry “Sik-us”
calidus: warm, hot “Ca- lid- us”
humidus: damp, humid “Humid-us”

Argentum Frigidus - swish and tap
Argentum Calidus - swish and tap
Argentum Siccus - twirl and point
Argentum Humidus - twirl and point

As you say the incantation the two seperate movements match the two seperate parts of the incantation.

----------------------------

Excolo: L. polish, adorn, refine and serve "Ex-CO-lo"
The wand movement is a pointing movement except you need to move your wand and trace where you wish the spell to have effect
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Old 01-06-2012, 04:04 AM   #3 (permalink)
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Join Date: May 2008
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Hogwarts RPG Name:
???
Ravenclaw

Hogwarts RPG Name:
Ronnie Thurkell
Gryffindor
Seventh Year

x12 x12
Default Term 30: Introduction to Charms and the Gripping Charm
lives in a hobbit hole || Ern and Touz's Nuzzle || roflysst || looking at a seed packet

Part 1: Introduction - Incantations and Counter spells

What should a First Year know about Charms?

SPOILER!!: some great answers

"Charms in general tend to last longer than normal spells." - Selina Skyler, Gryffindor (fanficfanatict)

"I ought to think new students should learn the difference between Charms and other types of magic, like Transfiguration. Charms is used to alter an object, while Transfiguration changes the nature of an object." - Eino Uronen, Ravenclaw (Starbreeze)

"It is important to know when working on a charm is that it's necessary to have intent on the spell you are trying to cast." - Kennedy Escalante, Slytherin (Bubbles)

"Charms is a type of magic that enchanting an object to do something that isn't normal for that object, like the cheering charm which cause mood improvement to the object." - Edvard Messer, Hufflepuff (Poolicious)

"I think, first years should know that charms can be some of the most powerful spells in their arsenal, like memory charms or disillusionment charms. In dire situations, spells like those can make the difference between life or death." - Ara Cassandra Prewett, Slytherin (mellamaet)

"Well... Charms are basically spells that cause an object to behave in an unnatural way for an object of sorts I think... and I think my Uncle once said that Charms generally have a more... positive tone as opposed to curses which seem to be the opposite" - Prudence-Melinda Robinson, Gryffindor (DancingwithRainbows)

"Charms can be useful for all sorts of everyday tasks, but we shouldn't always depend on them. Knowing how to actually do things without them can help us understand how the charms themselves work. At least sometimes," - Stella Gardiner, Ravenclaw (SilverTiger)

"Well I guessed firstly of all they should know what charms are and to know all their functions so as to use them in suitable situations. But the most important of all is to use the right spells at the right time and also to understand how to cast a spell." -Tiffany Pevensie, Gryffindor (Dan and Emma<3)

"Many charms tend to be positive unlike curses and a really well chosen charm can be a very powerful magical tool." Jezzabelle Antoinette, Gryffindor (HOPEendures)

"Professor, I think first year students should know that Charms can be super fun! Like there's charms that will make your teacup tapdance or do cartwheels. If I had known that, I would've looked forward to Charms the most as a first year. But Charms can also be dead useful. Like there's a charm to produce a jet of water, and if your robes catch on fire during Potions, no one will deny how handy it would be to know that incantation." - Keefer Marius, Hufflepuff (hpluvr037)

"I think it's important to know that charms take practice and you're not going to get them right first time." - Aurora Stewart-Quinn, Slytherin (AuroraQuinn)

"I think it's important for all students to know how charms can be applied to other branches of magic, not just distinguish the differences. Charms is one that can be used in virtually every other aspect, and not just the basic charms' spells. Spells that by definition are used for one thing, can have multiple uses. It only takes a bit of curiosity and creativity." - Arya Lovegoods, Hufflepuff (grangerfan8)

"Well, I think first years should know that, just because some of these spells may look easy, like Alohomora or Lumos, that doesn't mean charms is an easy subject you can just skate by in. It requires discipline and concentration, just like any other branch of magic. Always pay attention to what you're doing too, or else you might end up blasting your eyebrows off or something." - Alex Greingoth, Hufflepuff (Lissy Longbottom)

"Professor I think that it is important for students to see that Charms is not a fluff subject and shouldn't be taken lightly. Charms vary in strength, intensity, and variety and it takes a skilled with or wizard to master them." - August Goldstein, Gryffindor (DanialRadFAN01)


---Transfiguration changes what something fundamentally is, while a Charm leaves the base object and gives it properties or changes its behaviour.

---The 'seven classifications of spells' aren't precisely wrong but neither is it a particularly useful or clean cut definition of spell types. You'll find different classifications depending on who wrote the textbook, and many of the classifications are arbitrary.

---The three main components of a spell are wand movement, incantation and intent. This means you have to get the wand movement right, focus on what you are trying to do, and pronounce the incantation correctly, all of which feed into your focus and intent. The intent is the most important of the three because eventually some will be able to cast their spells non-verbally, or in some rare cases, wandlessly.

Professor's response and next question

----------------------

What do we know about incantations?

---Incantations are the words or word we use in order to cast a specific spell. The incantation is the way your thoughts channel the spell you are casting, whether you think about it or say it, the incantation channels your intent, because of the links between the meaning and the intended outcome.

---With incantations there is a relationship with meaning and result. A stable semantic relationship between the incantation and the intended spell result is necessary for a spell to be memorable and effective.

---The pronunciation of any one incantation is very important but sometimes the pronunciation doesn't reflect the root of the word or follow particular grammar rules. The emphasis often falls on the second syllable if there are two or three syllables in the incantation.

---Incantations are often Latin or Greek based but not always. Latin, and Ancient Greek, and other ancient languages used for forming incantations, are not growing and changing the same way as English or other modern tongues. This means that the associated meanings are stable and our understanding of these meanings remains consistent, which is an important reason why we still use these languages to provide the root words for incantations used today.

---Societies without links to Latin or Ancient Greek are more likely to develop spells that have incantations based on other languages. However, where the language is still in use, it is less common as the meanings can continue to change. Where a language is more nuanced and subtle, or where the meaning is conveyed as much with how words are said, and who says them- as rich as such languages may be- they are less effective for spell-making.

Professor's response.

------------------------

How do you stop a spell from working?

Quote:
Originally Posted by Ending or Negating Spell Effects
  • Use of a specific counterspell (e.g 'nox' to stop 'lumos')
  • use of a spell that opposes the specific spell effects (e.g 'aguamenti' to put out a fire started by 'incendio')
  • Use of a generic counterspell (e.g 'finite' or 'finite incantatem')
  • In some cases, the death of the caster
  • In some cases, lowering your wand and ceasing your focus
  • The use of potions to negate the effects in question (e.g Growth Charm countered by Shrinking Solution)
  • Preventing the spell from taking hold by blocking or warding against it
  • Wait for the spell effects to wear off on its own
  • Use a series of spells to negate composite spell effects
Professor's responses to answers in class.

------------------------
Why would you choose to use 'Finite' over 'Finite Incantatem' as a counterspell?

Finite targets a specific spell on an object or individual and Finite Incantatem ends spell effects in the surrounding area. Finite allows you to be specific in what you target, but Finite Incantatem would also target all the other spells in the area, as it is not selective about what it counters.


Part Two: Gripping Charms

What do we know about Gripping Charms?

"It was invented in 1875. It's used on Quaffles so players can catch them one-handed, as is necessary in most cases." - Ellie Stone, Ravenclaw (HaRoHeGiNeLu)

"You can use it to allow something wet or slimy to be easier to grip." - Jezzabelle Antoinette, Gryffindor (HOPEendures)

"A gripping charm, as implied by the name, would be good at holding onto something. This seems, at first thought, like a type of sticking charm, but there's a difference between gripping and sticking." - Nate Stone, Ravenclaw (EastonionNW)

"Gripping charms would serve the purpose of allowing you to have a better hold of something, like a quaffle in quidditch or say a ledge or tree branch when climbing." - Gideon Gert, Gryffindor (Macavity)

"The Gripping Charm, as mentioned, is used to facilitate the grip on an object. I heard some wizards do this in duels to prevent them from dropping their wands in case their hands become stunned or petrified. Though I can't be certain if it would be considered cheating." - Eino Uronen, Ravenclaw (Starbreeze)

"I think they might help in dangerous or at least tricky situations, too. Sometimes a person just has too much to manage at once, and I think the charm might come in handy then--like in dueling or high-speed flying." - Sierra Greingoth, Slytherin (Anna Banana)

------------------------

The Gripping Charm is 'Prehenso'. How does the meaning of this incantation relate to its purpose? What are some related English words?

In Latin, Prehenso means to grasp or seize hold of, which is the purpose of a gripping charm.

Related English words include:
prehension
prehensile
apprehend
reprehend
comprehend
hend
pre-
(credit to etymonline and wordnik. The links will take you to those sites.)

------------------------
Gripping Charm
Incantation: Prehenso
Meaning: to grasp or seize hold of
Effect: gives target object more grip
Wand Movement: twist and tap

Counterspell
Incantation: Finite
Meaning: to limit, set bounds to, to end
Effect: Stops spell effect
Wand Movement: point

In class activity instructions: here and here

------------------------
Capture the Flag Game
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