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Old 12-05-2009, 11:37 AM   #15 (permalink)
Cosmic
Formerly: Nibs
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Join Date: Dec 2007
Location: Wonderland ☆
Posts: 11,404

Hogwarts RPG Name:
Dominique De Aura ♥
Sixth Year
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Quote:
Originally Posted by druidflower View Post
People who know me on SS know that I'm a huge stickler for the autheticity of a character. It's a huge trial to RP with people who aren't putting as much effort into it as you are.

Somethings I find really important are things like:
*Mary-sue/Gary-sue syndrome - this is easy to catch, so beware. Characters who can perform unforgivable curses, at all, much less in their first years. Moody said it; you just cant do stuff like that at their age, even if your parents are Death Eaters, you're not old enough to have the power to put that kind of magic out there. Other things that put you into the category of Sue-age are things like being Oh-so-smexy at age 12. No one is smexy at age 12. The pictures of people who are, are airbrushed. Also beware of hybrid charries, veela's, vampires, etc, and ofcourse having super rare special abilities like animagi. I'm not saying a characters shouldn't be parselmouths or what have you, I'm saying it's really hard to be one without ruining the realism of your character.

*Another thing that messes with the realism of RPGs is this: How many grand children does Harry Potter have? Jeepers! I mean I get that the characters JK Rowling created are awesome, but do you know how many cousins the characters with the last name Potter, Black, Malfoy, Lupin, Snape, or Weasley would have if ALL of you really were related to those characters? You would constantly be running into your distant relatives at school.

*And finally, this drives me nuts, and i think someone else said it: takeovers! characters who walk into a scene that's going on, and try to take it over, with fainting, sudden affliction of terrible illnesses or curses, love potions, you name it. as a general rule, people ignore it, but it throws the realism of our pretty little fantasy realm down the toilet.
[/rant]
I agree with everything you are saying.I remember I had a character when I first joined in 2007, and she was called Natalie Granger.And after a while of RPing, I was like, Omgsh..Im related to EVERYONE. .. ?

So I totally agree with you on that.

And I totally agree with you when your putting in your creativity and your imagination,and you have someone come up to you and be like, "Look out! Theres a Werewolf behind you!" its like .. hmm .. thats not really where Im going with this?

Totally agree

Quote:
Originally Posted by KatieTessa View Post
I agree with most if not all of what people have said so far. In my opinion there are though always going to be people who want to play characters with special abilitites like veela, vampire, werewolf or having an inner eye like Professor Trelawney in the books. And i'm actually considering playing one next term. So what i'm curious about is how you all think a character with special abilties for example a veela should be played realisticly and true to heritage so that she will be an asset and a flavour to the rp rather then not?
I think with what your saying, to be a veela or have someone who is able to do things like Professor Trelawny, then fair enough. I mean there are going to be people who are a veela or can do things like Professor Trelawny, so why not go for it?

I mean my character can read peoples feelings.Something like if someone was sad, she'd be able to sense there emotion.Something like that is not overly unrealistic I think? Right?
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