♥ Slytherin Princess to the core ♥ / St. Trinian's Terror
Ruby walked back down to the Nursery and walked over to her Emelda's cage and gave her some fresh meat and a few vegtables she sat and spole to her while she ate "have you been good while i have been away darling?" she soothed she managed to pick her up with some difficulty once she had eaten and looked at her she put her into a spare cage that she had and cleaned her cage and then sat and hugged her for a while.
She put her back in her cage and spoke to Emelda and said " i have a book on you lets read up on you?" she sat and read some facts about her Imp. She sat and found an interesting passage that she would have to show Professor Morgan she read allowed but to herself "Special Abilities. Generally, Imps don't have any special abilities. However, they're excellently adapted to their territory and can be equipped with some spell power by the mage who created them. Also, they're always resistant to extreme temperatures and certain circumstances of their territory, but they can't survive long in any other environment. For Example: Fire Imps are fire resistant and can endure beimg burnt, however, they almost die when they're exposed to water.
Territory. Imps are bound to the territory of their master. As long as they're there, Imps can draw strength from their creator, but if they're forced to leave it, they can only survive by staying close to their master and feed from his mana. As a result of this, Imps can never be used as attackers, only for defending purposes.
Habitat/Behaviour. Imps are smart, helpful and mean creatures. They are smart as a quality of their being, they are helpful concerning their master and mean against all other creatures/people who are not their master. Put together these three properties can be fatal for objects or even persons within their reach if Imps are left alone. It has been reported that Imps love to hunt down people and to torture them, but they are real cowards when they think they're going to lose. An Imp will always calculate his chances and will always choose the most profitable way. Because of this treacherous nature, it lies in the responsibilty of the mage to keep a firm grip on them. Imps are not affected by any "nice" approach. If you e.g. try to get past an Imp by offering him something, he'll grant you access and may backstab you when you've passed.
This is why they're always badly treated: a badly treated Imp will always make the calculation: "If I fight against enemies, they'll hurt me. But if I don't, master will hurt me more." This calculation does however only work if the master is near, because when he isn't, an Imp thinks his enemies more dangerous and stops fighting. When there are no other creatures around at all, Imps love to tease other Imps or to create any other form of chaos.
Diet. Imps can be fed by mana only, but they prefer real, fresh meat. They have an appetite for little birds and small animals and they seem to think that everything helpless and scared tastes even better (strange, but true). Some forest Imps can also be seen eating fruits and vegetables, but they usually distaste them and won't eat them when it isn't necessary. If an Imp hasn't caught anything, it will just steal it from somebody else or start throwing another Imps food around"
She looked at Emelda and smiled "well you are an interesting little creature aren't you?" she continued to read her books and read to Emelda
__________________ I love the number of children i meet who are captivated by all of it,
all of whom think i am terrifying because i play Bellatrix!!!! ♥Tom's Treehouse♥ ♥15th July 2011 The Final Chapter♥ |