Thread: Woodcroft Games: Caber Toss
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Old 05-26-2024, 06:33 AM
Harold Lagerty Harold Lagerty is offline
 
Default Caber Toss



Just beyond the Summoner’s Court game and set back from the picnic area is a large grassy area with several 17-foot long wooden poles of equally large size for the Caber Toss. Your host, Summer Longshadow, greets you with a welcoming wave, her flowey sleeves flapping. “Welcome, welcome!!! Step right up to the caber toss! Do you have what it takes for the caber toss? A game traditionally involving significant arm strength, today’s variation will only require some wandwork.” She gestured with her hands toward the poles, your cabers, laid in a row on the ground.

You have two options of spells to use. You may use the Aqua Eructo to blast the log, the caber, away from you as far as possible. Or you may use a combination of Wingardium Leviosa followed by Depulso. The object is to get the log to flip and land as far away from you as possible. Feel free to compete with a partner or just against yourself!


OOC:
You may play this with a friend or just compete against yourself for the best throw. You’re free to decide the outcomes for how far the log went (hopefully not injuring yourselves in the process), but feel free to adjust according to your character’s own skill level with the charms. The combination of Wingardium Leviosa / Depulso OR Aqua Eructo are acceptable to use depending on your character’s comfort level. Here’s a short video of the caber toss, muggle edition, for a visual representation.
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