Thread: Living Quarters
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Old 07-18-2022, 10:56 AM
The Announcer The Announcer is offline
 
Default Living Quarters


Repurposed and refurbished, the coral prison has become a land dweller's fantasy get away. once Under the watchful eye of the merchieftess and her guard, the merpeople have taken great care to ensure their human guests are comfortable. An air bubble, similar to the larger one at the gala-gone-wrong, encloses the living quarters, and the clear barrier separating air from water provides a breathtaking view of the city and the ocean around it. Barnacle-covered rock walls separate a common area with a few magenta and orange sea sponge couches, a table created from wooden debris, and sea sponge chairs. There are various forms of mermish entertainment such as playing cards made from shells, rackets and a bowl of sea urchins for a romping round of Splaniss, balls made from sea sponge to try your hand at the mermish version of water polo, and more. Think of this space as a communal living room for all guests with private rooms ranging from singles to suites for families nestled off just behind the barnacle-cover walls..

Several vials of a cerulean-colored potion are available on the table. The Merchieftess has explained personally to each guest that the concoction was developed from a deep sea relative of gillyweed. One vial, and humans get gills and fins for several hours. You are free to swim about and explore Atlantis safely upon its consumption.
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