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Old 02-12-2020, 09:51 AM   #9 (permalink)
DaniDiNardo


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Hogwarts RPG Name:
Ruth (Rae) Elliot
Gryffindor
First Year
x12 x12
Default
Yeah I broke that mirror, so what? ll NOT backward ll Official Gryfferin ll Lemon's favourite

OBJECT/OTHER CHARMS:

These spells are charms that affect other objects and not the human body. They change the properties of the object and make it do something that it wouldn't be able to do otherwise. These spells, if used cleverly enough, can still be used to aid the caster in the dueling process. It should be noted that some Human-based and Object-based Charms are inter-changeable.


SPOILER!!: Spells and their points
FIRST YEAR:
  • Diffindo: Rips, tears, shreds or physically damages target (Severing Charm)
    Incantation: Diffindo (deef-IN-doe)

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -7
      • F: 0
    • Opponent Points:
      • H: -15
      • M: 0
      • F: 0
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly (NO taking off any limbs!)


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -11
      • F: 0
    • Opponent Points:
      • H: -20
      • M: 0
      • F: 0
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly (NO taking off any limbs!)


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -25
      • M: 0
      • F: 0
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly (NO taking off any limbs!)


---------------------


  • Diminuendo: Causes target to shrink
    Incantation: Diminuendo

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -15%
      • M: -15%
      • F: -3
    • Additional Effects: The Finite spell may restore the target back to it's original size, but the lost points will NOT be restored


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -17
      • F: 0
    • Opponent Points:
      • H: -20%
      • M: -20%
      • F: -4
    • Additional Effects: The Finite spell may restore the target back to it's original size, but the lost points will NOT be restored


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -20
      • F: 0
    • Opponent Points:
      • H: -20%
      • M: -20%
      • F: -5
    • Additional Effects: The Finite spell may restore the target back to it's original size, but the lost points will NOT be restored


---------------------


  • Lumos: Creates a beam of light from the wand tip
    Incantation: Lumos (LOO-moss)

    • Caster Points:
      • H: 0
      • M: -5
      • F: 0
    • Opponent Points:
      • H: -5
      • M: 0
      • F: 0
    • Additional Effects: Can be used to temporarily blind opponent


---------------------


  • Nox: Cancels any Lumos spell on caster or target's wand (i.e. Wand-Extinguishing Charm)
    Incantation: Nox (NOCK-ss)

    • Caster Points:
      • H: 0
      • M: -5
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to defend against Lumos. NOTE that to defend against Duo, Maxima or Solem magic point loss must be -15, -25 and -50 respectively.


---------------------


  • Periculum: Shoots red sparks or flares from the caster's wand
    Incantation: Periculum (puh-RICK-yoo-lum)

    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -25
      • M: 0
      • F: 0
    • Additional Effects: n/a


---------------------


  • Purple Firecrackers: Shoots firecrackers (purple) from the caster's wand
    Incantation: [unknown]

    • Caster Points:
      • H: 0
      • M: -10
      • F: 0
    • Opponent Points:
      • H: -20
      • M: 0
      • F: 0
    • Additional Effects: n/a


---------------------


  • Reparo: Repairs and mends objects
    Incantation: Reparo (reh-PAH-roh)

    • Caster Points:
      • H: +15
      • M: -15
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to heal minor injuries


---------------------


  • Sparking Spell: creates sparks
    Incantation: Micans

    • Caster Points:
      • H: 0
      • M: -10
      • F: 0
    • Opponent Points:
      • H: -5
      • M: 0
      • F: -5
    • Additional Effects: n/a


---------------------


  • Spongify: Causes a target to become softer (i.e. Softening Charm)
    Incantation: Spongify (SPUHN-jee-fye)

    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to defend against incoming hard objects or the force of an oncoming spell or physical attack


---------------------


  • Wingardium Leviosa: Levitates and moves target
    Incantation: Wingardium Leviosa (win-GAR-dee-um levi-O-sa)

    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -15
      • M: 0
      • F: -5
    • Additional Effects: n/a



---------------------


SECOND YEAR:
  • Aparecium: Revealing Charm; reveals invisible ink
    Incantation: Aparecium (AH-par-EE-see-um)

    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: n/a


------------------------------


  • Arania Exumai: Blasts spiders away
    Incantation: Arania Exumai (ah-RAHN-ee-a EGGS-oo-may)

    • Caster Points:
      • H: 0
      • M: -20
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: n/a


------------------------------


  • Bewitched Snowballs: Enchants snowballs so that they pelt themselves at the target
    Incantation: [unknown]

    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -10
      • M: 0
      • F: 0
    • Additional Effects: n/a


---------------------


  • Cushioning Charm: Creates an invisible cushion over a target
    Incantation: Mollaire

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -4
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used as a defensive spell


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -7
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used as a defensive spell


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -10
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used as a defensive spell


---------------------


  • Engorgio: Causes target to swell in size
    Incantation: Engorgio (en-GOR-gee-oh)

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -10
      • F: 0
    • Opponent Points:
      • H: +10 (only if cast on living target, increase for that target)
      • M: 0
      • F: -5 (only if cast on living target, increase for that target)
    • Additional Effects: If cast on a living target, caster or otherwise, health increase and fatigue decrease apply to THAT target)[/i]


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: +15 (only if cast on living target, increase for that target)
      • M: 0
      • F: -7 (only if cast on living target, increase for that target)
    • Additional Effects: If cast on a living target, caster or otherwise, health increase and fatigue decrease apply to THAT target)[/i]


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -20
      • F: 0
    • Opponent Points:
      • H: +20 (only if cast on living target, increase for that target)
      • M: 0
      • F: -10 (only if cast on living target, increase for that target)
    • Additional Effects: If cast on a living target, caster or otherwise, health increase and fatigue decrease apply to THAT target)[/i]


---------------------


  • Placement Charm: Temporarily moves a target to a desired location
    Incantation: Fixate

    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to move objects


---------------------


  • Skurge: Cleans up ectoplasm, and appears as greenish suds
    Incantation: Skurge (SKURJ)

    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: -10
    • Additional Effects: Can be used to clean up any substance. May be used offensively against target by creating a slippery surface (if successful fatigue point loss applies).


---------------------


  • Sucking Charm: sucks up objects, like a vacuum
    Incantation: Vacavus

    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: -5
    • Additional Effects: Generally used to suck up objects; humans CANNOT be sucked up using this method but it CAN be used to make them lose balance.


---------------------


THIRD YEAR:
  • Bombarda: Causes a small explosion
    Incantation: Bombarda

    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: -25
      • M: 0
      • F: -5
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly


---------------------


  • Carpe Retractum: Creates a rope which can bind and pull the target to the caster
    Incantation: Carpe Retractum (KAHR-pay ruh-TRACK-tum)


    ___Easy:
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -5
      • M: 0
      • F: -1
    • Additional Effects: Ropes must be removed before caster can move


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -17
      • F: 0
    • Opponent Points:
      • H: -7
      • M: 0
      • F: -2
    • Additional Effects: Ropes must be removed before caster can move


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -20
      • F: 0
    • Opponent Points:
      • H: -10
      • M: 0
      • F: -3
    • Additional Effects: Ropes must be removed before caster can move


---------------------


  • Epoximise: Adheres two objects together, as if they were glued together
    Incantation: Epoximise (ee-POX-i-mise)

    • Caster Points:
      • H: 0
      • M: -20
      • F: 0
    • Opponent Points:
      • H: 0
      • M: -10
      • F: -5
    • Additional Effects: n/a


---------------------


  • Flying Charm: Can make inanimate objects fly
    Incantation: [unknown]

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used as an evasion technique


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -20
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used as an evasion technique


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used as an evasion technique


---------------------


  • Gripping Charm: Helps increase effectiveness of a grip
    Incantation: [unknown]

    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to counteract Expelliarmus


---------------------


  • Homing Spell: Offensive spells which follow the target with constant speed and accuracy
    Incantation: [unknown]

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -15
      • M: 0
      • F: 0
    • Additional Effects: Can be combined with other spells to 'lock' those spells onto the target (point system remains in effect for BOTH spells). Spells locked onto a target can ONLY be defeated with Magic (NOT with use of physical/fatigue avoidance)


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -20
      • F: 0
    • Opponent Points:
      • H: -20
      • M: 0
      • F: 0
    • Additional Effects: Can be combined with other spells to 'lock' those spells onto the target (point system remains in effect for BOTH spells). Spells locked onto a target can ONLY be defeated with Magic (NOT with use of physical/fatigue avoidance)


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: -25
      • M: 0
      • F: 0
    • Additional Effects: Can be combined with other spells to 'lock' those spells onto the target (point system remains in effect for BOTH spells). Spells locked onto a target can ONLY be defeated with Magic (NOT with use of physical/fatigue avoidance)


---------------------


  • Impervius: Target repels outside forces and substances
    Incantation: Impervius (im-PUR-vee-us)

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -40
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to defend against elemental spells


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -45
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to defend against elemental spells


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -50
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to defend against elemental spells


---------------------


  • Levioso: Levitates an object
    Incantation: Levioso

    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -10
      • M: 0
      • F: -5
    • Additional Effects: Opponent points loss ONLY occurs if the object makes contact with the opponent


---------------------


  • Lumos Duo: More powerful version of Lumos which creates an intense beam of light from the wand tip; can lock onto targets
    Incantation: Lumos Duo (LOO-mos DOO-oh)

    • Caster Points:
      • H: 0
      • M: -10
      • F: 0
    • Opponent Points:
      • H: -15
      • M: 0
      • F: 0
    • Additional Effects: Can be used to temporarily blind opponent. Can be used to detect target under disillusionment spells


---------------------


  • Mobiliarbus: Levitates and moves inanimate targets
    Incantation: Mobiliarbus (MO-bi-lee-AR-bus)

    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: n/a


---------------------


  • Magnification Charm: Magnifies both light and shadow (can be used to expand the light from a fire)
    Incantation: Luxra Magnifica

    • Caster Points:
      • H: 0
      • M: -20
      • F: 0
    • Opponent Points:
      • H: -10
      • M: 0
      • F: 0
    • Additional Effects:


---------------------


  • Paint Flashing Charm: allows paint to flash in different colours; can be used as a distraction method
    Incantation: Alacer

    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: n/a


---------------------


  • Sticking Charm: Adheres two objects together
    Incantation: Adhaero

    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -10
      • M: 0
      • F: -10
    • Additional Effects: Opponent points are ONLY applicable if an item has been stuck onto the opponent


---------------------


  • Unsticking Charm: Reverses effects of the Sticking Charm
    Incantation: Avexis

    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to counteract/defend against the Sticking Charm


---------------------


  • Waddiwasi: Launches small targets through the air
    Incantation: Waddiwasi (wah-dee-WAH-see)

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -10
      • F: 0
    • Opponent Points:
      • H: -17
      • M: 0
      • F: 0
    • Additional Effects: n/a


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -21
      • M: 0
      • F: 0
    • Additional Effects: n/a


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -20
      • F: 0
    • Opponent Points:
      • H: -25
      • M: 0
      • F: 0
    • Additional Effects: n/a


---------------------


FOURTH YEAR:
  • Accio: Summoning charm; summoning an object to the caster
    Incantation: Accio (AK-key-oh)

    • Caster Points:
      • H: 0
      • M: -10
      • F: 0
    • Opponent Points:
      • H: -5 (if directed at opponent)
      • M: 0
      • F: 0
    • Additional Effects: n/a


------------------------------


  • Animation Charm: brings inanimate objects to life
    Incantation: Excito Animans

    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects:


---------------------


  • Aresto Momentum: Decrease speed of a moving target(s)
    Incantation: Aresto Momentum (ah-REST-oh mo-MEN-tum)

    • Caster Points:
      • H: 0
      • M: -20
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to defend against damage of knock-back and throwing spells


---------------------


  • Depulso: Banishes an object, such that it causes the target to fly to a specific location and/or away
    Incantation: Depulso (de-PUHL-so)

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -7
      • F: 0
    • Opponent Points:
      • H: -15
      • M: 0
      • F: 0
    • Additional Effects: Can also be used to move objects/targets


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -11
      • F: 0
    • Opponent Points:
      • H: -17
      • M: 0
      • F: 0
    • Additional Effects: Can also be used to move objects/targets


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -20
      • M: 0
      • F: 0
    • Additional Effects: Can also be used to move objects/targets


---------------------


  • Descendo: Causes target to move downward, and can be used as a gravity spell
    Incantation: Descendo (deh-SEHN-doh)

    • Caster Points:
      • H: 0
      • M: -10
      • F: 0
    • Opponent Points:
      • H: -5
      • M: 0
      • F: -25%
    • Additional Effects: As it can cause a downward force, spell can be used to exert gravity/downward inertia on a target


---------------------


  • Drought Charm: Causes water to dry up
    Incantation: [unknown]

    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to defend against, or end, freezing charms and can defend against water and ice spells


---------------------


  • Herbivicus: Causes plants and flowers to grow immediately to their full size
    Incantation: Herbivicus (her-BIV-i-cuss)

    • Caster Points:
      • H: 0
      • M: -30
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: CANNOT be used in conjuction with Herbifors


---------------------


  • Lumos Maxima: More powerful version of Lumos Duo; can be used as a projected ball of light
    Incantation: Lumos Maxima (LOO-mos MAX-i-muh)

    • Caster Points:
      • H: 0
      • M: -20
      • F: 0
    • Opponent Points:
      • H: -25
      • M: 0
      • F: 0
    • Additional Effects: Can be used to temporarily blind opponent. Can be used to detect target under disillusionment spells


---------------------


  • Magicus Extremos: Powerful throw spell
    Incantation: Magicus Extremos

    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -25
      • M: 0
      • F: 0
    • Additional Effects: n/a


---------------------


  • Reducto: Breaks targets, and in stronger versions can disintegrate them
    Incantation: Reducto (re-DUCK-toh)

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -20
      • F: 0
    • Opponent Points:
      • H: -20
      • M: 0
      • F: -10
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: -25
      • M: 0
      • F: -15
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -30
      • F: 0
    • Opponent Points:
      • H: -30
      • M: 0
      • F: -20
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly


---------------------


  • Revulsion Jinx: Causes target release what it is holding/binding
    Incantation: Relashio (re-LASH-ee-oh)

    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: 0
      • M: -25% (only if cast on opponent's wand)
      • F: 0
    • Additional Effects: n/a


---------------------


  • Smashing Spell: Creates explosions
    Incantation: [unknown]

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -7
      • F: 0
    • Opponent Points:
      • H: -17
      • M: 0
      • F: 0
    • Additional Effects: n/a


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -11
      • F: 0
    • Opponent Points:
      • H: -21
      • M: 0
      • F: 0
    • Additional Effects: n/a


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -25
      • M: 0
      • F: 0
    • Additional Effects: n/a


---------------------


  • Tergeo: Siphon's liquid
    Incantation: Tergeo

    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: n/a


---------------------


  • Unbreakable Charm: Causes target to become unbreakable
    Incantation: [unknown]

    • Caster Points:
      • H: 0
      • M: -100
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: n/a


---------------------


  • Vacavus Maxima: More powerful version of the Sucking Charm (sucks up objects like a vacuum)
    Incantation: Vacavus Maxima

    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: -10
      • M: 0
      • F: -15
    • Additional Effects: Generally used to suck up objects; humans CANNOT be sucked up using this method but it CAN be used to make them lose balance.



---------------------


FIFTH YEAR:
  • Bedazzling Hex: Conceals the target of the hex, similar to the chameleon charm
    Incantation: [unknown]

    • Caster Points:
      • H: 0
      • M: -50
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Caster can avoid opposing spells without using fatigue/magic points while the hex is in place.


---------------------


  • Confringo: Causes explosions upon contact, and often creates fire
    Incantation: Confringo (con-FREEN-go)

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -30
      • F: 0
    • Opponent Points:
      • H: -45
      • M: 0
      • F: 0
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -35
      • F: 0
    • Opponent Points:
      • H: -50
      • M: 0
      • F: 0
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -40
      • F: 0
    • Opponent Points:
      • H: -55
      • M: 0
      • F: 0
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly


---------------------


  • Deletrius: Disintegrates the target
    Incantation: Deletrius (de-LEE-tree-us)

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -30
      • F: 0
    • Opponent Points:
      • H: -15
      • M: 0
      • F: 0
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. THIS SPELL SHOULD ONLY BE USED INDIRECTLY.


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -35
      • F: 0
    • Opponent Points:
      • H: -20
      • M: 0
      • F: 0
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. THIS SPELL SHOULD ONLY BE USED INDIRECTLY.


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -40
      • F: 0
    • Opponent Points:
      • H: -25
      • M: 0
      • F: 0
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. THIS SPELL SHOULD ONLY BE USED INDIRECTLY.


---------------------


  • Deprimo: Places immense downward pressure on a target, which can result in the target fracturing
    Incantation: Deprimo (dee-PRIM-oh)

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -80
      • F: 0
    • Opponent Points:
      • H: -65
      • M: 0
      • F: -40%
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -90
      • F: 0
    • Opponent Points:
      • H: -70
      • M: 0
      • F: -45%
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -100
      • F: 0
    • Opponent Points:
      • H: -75
      • M: 0
      • F: -50%
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly


---------------------


  • Erecto: Straightens out and stands up the target
    Incantation: Erecto (uh-REK-toh)

    • Caster Points:
      • H: 0
      • M: -10
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: n/a


---------------------


  • Expulso: Causes an explosion by pressure
    Incantation: Expulso (ecks-SPUHL-soh)

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -17
      • F: 0
    • Opponent Points:
      • H: -40
      • M: 0
      • F: 0
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -21
      • F: 0
    • Opponent Points:
      • H: -45
      • M: 0
      • F: 0
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: -50
      • M: 0
      • F: 0
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly


---------------------


  • Extinguishing Spell: Quells fires
    Incantation: [unknown]

    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to defend against fire spells


---------------------


  • Flagrate Curse: Curses an object so that when it is touched it burns skin
    Incantation: Flagrate (fla-GRA-tay)

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -30
      • F: 0
    • Opponent Points:
      • H: -40
      • M: 0
      • F: 0
    • Additional Effects:Can remain in effect for the entire duel, so that whenever the object is contacted Health Points are lost (for either caster or opponent).


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -35
      • F: 0
    • Opponent Points:
      • H: -45
      • M: 0
      • F: 0
    • Additional Effects:Can remain in effect for the entire duel, so that whenever the object is contacted Health Points are lost (for either caster or opponent).


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -40
      • F: 0
    • Opponent Points:
      • H: -50
      • M: 0
      • F: 0
    • Additional Effects:Can remain in effect for the entire duel, so that whenever the object is contacted Health Points are lost (for either caster or opponent).


---------------------


  • Henshu: Allows target to have incredible footwear traction
    Incantation: Henshu

    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used as a counter charm for knockback spells


---------------------


  • Imperturbable Charm: Makes inanimate objects impenetrable
    Incantation: [unknown]

    • Caster Points:
      • H: 0
      • M: -40
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used in conjunction with environment to create a shield to defend against spells


---------------------


  • Locomotion Charm: Target rises into the air and moves at will of caster
    Incantation: Locomotor (LOH-koh-moh-tor)

    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Spell must be said with name of target, to move that target.


---------------------


  • Mizurus Boru: Moulds object into a ball
    Incantation: Mizurus Boru

    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: CANNOT be used on a human being


---------------------


  • Obliteration Charm: Removes or hides footprints
    Incantation: [unknown]

    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: If NOT used in conjunction with a disillusionment type charm, duelers WILL be able to track one another by footprints.


---------------------


SIXTH YEAR:
  • Flame-freezing Charm: Causes fire to tickle instead of burning
    Incantation: [unknown]

    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Defends against fire-based spells


---------------------


  • Intruder Charm: Sounds an alarm upon detecting an intruder
    Incantation: [unknown]

    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Negates any disillusionment type spells


---------------------


  • Lumos Solem: More powerful version of Lumos Maxima, creates ray of light as powerful as the sun
    Incantation: Lumos Solem (LOO-mos SO-lem)

    • Caster Points:
      • H: 0
      • M: -50
      • F: 0
    • Opponent Points:
      • H: -50
      • M: -25
      • F: 0
    • Additional Effects: Can be used to temporarily blind opponent. Can be used to cancel disillusionment spells


---------------------


  • Oppugno: Causes animals to attack at caster's will
    Incantation: Oppugno (oh-PUG-noh)

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -17
      • F: 0
    • Opponent Points:
      • H: -7
      • M: 0
      • F: 0
    • Additional Effects: Must be used in conjunction with an animal's name. EACH animal must have it's own spell (one spell per animal).


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -21
      • F: 0
    • Opponent Points:
      • H: -11
      • M: 0
      • F: 0
    • Additional Effects: Must be used in conjunction with an animal's name. EACH animal must have it's own spell (one spell per animal).


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: -15
      • M: 0
      • F: 0
    • Additional Effects: Must be used in conjunction with an animal's name. EACH animal must have it's own spell (one spell per animal).


---------------------


  • Protean Charm: Causes copies of an original object to be affected by any changes to the original
    Incantation: [unknown]

    • Caster Points:
      • H: 0
      • M: -40
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used along with replicating spells and other spells (cast on the original)


---------------------


  • Shield Penetration Spell: Negates magical enchantments and shields
    Incantation: [unknown]

    • Caster Points:
      • H: 0
      • M: -50
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Negates and protects against any magical spell. Caster cannot use it in conjunction with another spell.


---------------------


  • SpeRevelio: Causes target to show hidden secrets or magical properties (i.e. Scarpin's Revealspell)
    Incantation: SpeRevelio

    • Caster Points:
      • H: 0
      • M: -150
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: For the purpose of the club can negate disillusionment spells


---------------------


  • Teleportation Spell: Causes target to vanish and reappear at another location
    Incantation: [unknown]

    • Caster Points:
      • H: 0
      • M: -50
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: n/a


---------------------


  • Undetectable Extension Charm: Increases a container's capacity/size on the inside without altering the appearance of the container
    Incantation: Capacious Extremis (ca-PAY-shus ex-TREME-us)

    • Caster Points:
      • H: 0
      • M: -50
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: n/a


---------------------


SEVENTH YEAR:
  • Caterwauling Charm: Perimeter charm which, when breached, gives off a high-pitched shriek
    Incantation: [unknown]

    • Caster Points:
      • H: -10
      • M: -25
      • F: 0
    • Opponent Points:
      • H: -20
      • M: 0
      • F: 0
    • Additional Effects: Can be used against invisibility spells. Charm affects both caster and target.


---------------------


  • Defodio: Gouging spell which can take large chunks out of an object
    Incantation: Defodio (deh-FOH-dee-oh)

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -40
      • F: 0
    • Opponent Points:
      • H: -15
      • M: 0
      • F: 0
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly. Remember that your uniforms protect you from most injuries.


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -45
      • F: 0
    • Opponent Points:
      • H: -20
      • M: 0
      • F: 0
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly. Remember that your uniforms protect you from most injuries.


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -50
      • F: 0
    • Opponent Points:
      • H: -25
      • M: 0
      • F: 0
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly. Remember that your uniforms protect you from most injuries.


---------------------


  • Gemino: Creates an identical copy of the target
    Incantation: Gemino (juh-MIN-ee-oh)

    • Caster Points:
      • H: 0
      • M: -50 (for first copy); -25 PER additional copy
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: One use could be to create a replica of oneself, in which case all offensive spells could be avoided without use of magic or fatigue points


---------------------


  • Partis Temporus: Creates a temporary breach in protective magical barriers
    Incantation: Partis Temporus (PAR-tus TEMP-or-us)

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -35
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to counter shields or protective magical or physical barriers


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -40
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to counter shields or protective magical or physical barriers


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -45
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to counter shields or protective magical or physical barriers
__________________
Imma say all the words inside my head____________________________________

______________________________I'm fired up and tired of the way that things are said.

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