02-12-2020, 09:31 AM
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Duelling Spells List The following spells can be used in the dueling club. Included are descriptions of each spell, as well as the point effects that they will have on Health (H), Magic (M) and Fatigue (F) bars. NOTE: Health, magic and fatigue all refer to the caster's point system. Damage refers to the target's points, and will indicate which category the damage goes to.
Duelers must keep track of their points at the end of every post. Every action within a duel will result in the loss of the dueler's points, and the potential to decrease the opponent's points. It is up to the opponent to determine what the outcome of the spell is, however, once again each action will cost points. It is important students keep this in mind.
RPers may choose how the spells effect their characters, however there are no partial points (unless stated in the 'Additional Effects' section of the spell). No matter if a small scrape is obtained, the full point loss will still occur. However, while casting a spell, RPers may choose the intensity of the spells they cast. With certain spells, a three tier system is in place where each tier (easy, intermediate, difficult) has its own intensity as well as its own points loss option. While the overall effect will still be the same, each tier will have its own unique effect that can be applied, something that will be up to the RPer to choose. if the RPer chooses to use that intensity level. For example, for Expelliarmus, the spell will still disarm the opponent but depending on the tier person A chooses, person B can choose how that intensity will affect their charrie. If person A chooses a weak version of Expelliarmus that their charrie can cast, maybe person B can write a post where their charrie is hit by a spell but the force of the spell only knocks the wand out of their hand and on the floor but doesn’t knock them back. Note: While I’m leaving the creative license up to you guys, I’m trusting each and every one of you to be smart and realistic about this.
Also please note that I've only applied this to some spells for the time being.
Please remember to RP realistically, to your character's IC capabilities and talents. Not every duel has to be won, and not every student has to be a great dueler. Keep in character, but most importantly, remember to have fun! Note: Spells can be combined or cast in succession. Points for each spell still apply. But you can get some creative results out of this, so think outside of the box! Note: I've also combed through the archives and noted down every spell that could be of use and included them here. If I've missed any, please do let me know. -----------------------
OOC:If you're confused about any of this, please have a look through some of the duels in the Term 41 archive and pay particular attention towards the scoring of these duels. I have also gone through an example post right here which breaks down exactly how you apply these points. If you still have questions, please do come to me (DaniDiNardo) and I'll do my best to help you out.
While this thread will constantly be edited to include newer spells, both in the HP and SSRPG worlds, please let me know if I've missed out on anything.
The format for all of this is down to the wonderful Alayna (Tazenhani) so all credit is due to her. And of course the lovely (hermionesclone) adjusted the values and included some SS!canon spells. I just did some formatting ^^ |