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Old 12-04-2018, 11:11 AM
DaniDiNardo DaniDiNardo is offline
 
Default Underground Chambers


Opening a well-hidden door in the dungeons allows you access to the many underground chambers beneath the castle. While this discovery may be exciting, it is important to move forward with caution -- hopefully you've come along with some friends, just in case something should go terribly wrong. No, you've thankfully not stumbled upon the Chamber of Secrets. But only Merlin knows what you'll find here.

You start off in a chamber containing a dusty table where seven bottles once rested. Whether you find that interesting or not, it is the two doors present in the room that play at your curiosity. Going through one door will take you into an antechamber that leads to a much bigger room. Here a large mirror can be found, which will reveal something interesting about yourself if you stand in front of it properly. The other door, however, stems off into a series of chambers. First you find yourself in a spacious room, though there isn't much to be seen besides a thick layer of dust (with a dash of decayed troll bone) on the floor. Carrying onward, a giant chess board is revealed (to play a life-sized game, one need only cast Reparo on the mutilated pieces) and then a room filled with an array of winged keys. Lastly is a chamber that is relatively harmless ... as long as the blue flames remain lit.

Perhaps you've learned about this place once in history class? It all seems oddly familiar. Hmm.