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Hogwarts RPG Name: Ruth (Rae) Elliot Gryffindor First Year x12 x12
| Yeah I broke that mirror, so what? ll NOT backward ll Official Gryfferin ll Lemon's favourite By now, Jessa had brewed several potions--an understatement in and of itself--making this game of patience seem like nothing at all. Three minutes flew by without the girl really noticing it but when it did she lowered the flames and pulled on her dragonhide gloves. One...two...three...four...five. All five fireseeds were slowly added after another 2 minutes of waiting. What was that? Five minutes of her life gone, just like that? On an antidote to a poison she didn't technically possess. While Jessa could acknowledge the uses of poisons, they weren't exactly her brew of choice. A little preoccupied with her necro study you see. No time to waste on making more dead bodies when she'd already collected so many.
Reaching over, she grabbed and added the 15 pieces of pure rock salt. One by one? No problem. Again, she took the stirrer, dipping it into the solution and stirring in a counter-clockwise direction. Merlin the Healer wasn't kidding about that five thing. Another five minutes of stirring, was it any wonder she choose to use another hand? The first was still recovering. Don't ask her what primrose yellow looked like. This solution looked yellow enough to her. A quick look at the text confirmed the colour. Yep, it was meant to look like this.
Jessa took the 5 strips of Wiggentree bark and lay them on the surface of the solution. You would never guess but this solution must obviously have been thick enough to keep them afloat. She slowly pushed them to the inner wall of the cauldron, one by one like she had done just now with the pure rock salt. The heat was then turned back to medium and and another long wait ensued. Had to wait for it to start boiling again.
At the first sign of bubbles, Jessa crushed her 5 fresh Betony Leaves with her hand, adding them next to the now boiling solution.
There was the faintest of smiles when the potion turned Sapphire Blue, like her eyes. That colour she definitely knew.
Op, five more minutes of waiting. Her gaze shifted to her watch to wait for this bit of time to slip by. When it did, she turned the heat off like the instructions said. She waited the next 15 minutes, giving it hopefully enough time to cool before bottling it into a few glass phials with the use of a clean Pasteur Pipette.
Proudly, she tacked the name 'Jessa Cambridge' her year and house to the phials before moving to scrape the dreg that sat at the bottom of the cauldron. Those she packed into a tin box.
The Asclepius Staff that sat cross ways on her table was taken up and with her wand, she drew them both, uttering the incantation, "Venenum Inverto."
As was becoming a habit, she waited, just to be sure it worked. When nothing went horribly wrong, she took that as cue enough she'd done a good job. SPOILER!!: Notes Jessa Cambridge
Fourth Year
Ravenclaw Potion: Antidote to Uncommon Poisons No. 005 (Hospital Grade) Effect(s): This healing potion cures the effects brought about uncommon poisons. This formula has been altered to have a stronger effect, covering a wider range of poisons known to wizard-kind. Ingredients: - 50 ml Distilled Water
- 14 ml Liquefied Antimony
- 32 grams Stargrass
- 302 ml Boom Berry Juice
- 23 drops Essence of Dittany
- 5 pieces Fire Seeds
- 15 pieces Pure Rock Salt
- 5 strips Wiggentree Bark
- 5 pieces Fresh Betony Leaves
Procedure: Clean all equipment to be used: Cauldron, Scales, Stirrers, Phials, Etc.; - Bring 50 ml Distilled Water to a boil in medium heat;
- Add finely chopped 32 grams of Stargrass. Use a silver dagger for this step;
- Add 302 ml Boom Berry Juice and stir counter-clockwise for three minutes pause 5 seconds, and continue to stir the solution counter-clockwise for another two minutes. Use a glass stirrer for this step;
- Remove the stirrer from the cauldron, and add 23 drops of Essence of Dittany into the solution;
- Let 3 minutes pass, and then adjust the heat to low. Slowly add 5 fire seeds into the solution after 2 minutes. Use your dragon-hide gloves for this procedure;
- Add 15 pieces of pure rock salt one by one, and stir the solution counter-clockwise for five minutes until the solution turns primrose yellow. This will indicate that the solution has been activated to counter the effect of poisoning;
- Lay 5 strips of Wiggentree bark on the surface of the solution, and slowly push it one by one to the inner wall of your cauldron. Turn the heat back to medium and wait for the potion to boil;
- Once bubbles appear, crush 5 fresh Betony Leaves with your hand, and add it to the boiling liquid. The potion should turn a shade of Sapphire Blue;
- Wait five minutes, and then turn off the heat. Let the potion cool for 15 minutes, and then bottle it in glass phials using a clean Pasteur Pipette (dropper). Label your potions;
- Scrape off the dreg at the bottom of the cauldron, and pack it in a tin box. Draw the Asclepius Staff with your wand, while saying the incantation: Venenum Inverto (nullify the poison).
Notes of interest:- The quantity of each ingredient is a product of Five; the number for Healing;
- The stirring movement is counter-clockwise; activating the healing properties of each ingredient, ultimately reversing the effects of the poison;
- The healing properties of each ingredient becomes more potent because of the presence of Fire Seeds. Said ingredient is born of the alchemical element fire, which represents life;
- Salt is one of the Three Principles in Alchemy or one of the component s of the Universal Language of Nature. Naturally it is a product of the Earth and Water elements—the same elements associated with humans and beings. Salt can preserve (the body of the victim) and corrodes (to nullify the poison. In this context, it will absorb the dark/evil energies present), thus making the potion more potent;
- The dreg can be used together with the potion to enhance its effect. The Asclepius Staff* should be drawn on the victim's tongue using the dreg while reciting the incantation: Venenum Inverto
*The Asclepius Staff is an alchemical symbol (and a universal medical symbol) for healing (or doctors in the muggle world).
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