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Old 07-21-2017, 08:32 PM   #3 (permalink)
The Narrator
Your Guide
Billywig
 
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Join Date: Aug 2006
Location: Hogwarts
Posts: 3,484

Hogwarts RPG Name:
The Narrator
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follow me; everything is all right.

Indeed, the streeler and erumpents were no threat to you. The streeler is continuing on its own path, changing colour as it does so. The bigger of the two erumpents is watching you, though she does not charge since you aren't interested in attacking her calf. As for the fwoopers, their twittering isn't going to drive you insane as it remains distant.

Your plan to contain the blue flame in the glass jar works without any difficulties. The charm that followed did provide you with a breeze, albeit it isn't exactly going to cool you down much considering how warm it was in the African coastal forest.

The other spells casted work as expected, though it is the Supersensory Charm that comes with a slight problem. While you can now hear any sort of movement coming from the creatures present in the forest, the song of the fwoopers can be heard loud and clear. Do you want to drive yourself mad?

Moving forward presents you with more trees, taller grass, and the temperature is only rising. Suddenly, a random cherry-coloured door, containing no knob, standing on its own in the middle of the forest is spotted. Either the heat is playing tricks on you or this is something you are meant to examine further.
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