The Jelly legs may have worn off but Char felt a little less on the ball after that spell so now was the time for her to cast the featherlight charm on herself. There. That was better. And... okay so seeing Liv on fire was exciting and all, but Charlotte was far and away more astonished by what was coming from her friend's mouth.



Oh and Liv was running at her now? Char was honestly so astonished by Liv's bad language that she wasn't quick enough to cast nox on her friend's lumos spell or particularly concerned by the Gryffin!charge. But while the brightness had Char flinching away, she had enough wherewithal to blindly fling up a shield, though she couldn't rebound whatever it was back since she didn't quite have a lock on where Liv wa-- oh there! With the light gone, Char could retaliate, but it was just something quick and relatively small since she needed to regroup.
"Incarcerous!" She put as much oomph into it as she could and darted away, widening the physical gap between them again.
SPOILER!!: Points Tracker!
Spells Cast: - Featherlight Charm: Makes a target extremely light
Incantation: unknown- Caster Points:
- Opponent Points:
- Additional Effects: Can be cast on caster/target to increase ease of physical movement. Can also be cast on inanimate objects to assist with duel.
- Protego: Creates a shield against MINOR spells (jinxes, hexes and curses) (i.e. Shield Charm)
Incantation: Protego (pro-TAY-goh)- Caster Points:
- Opponent Points:
- Additional Effects: If spell being defended against is deflected back at the opponent (and is successful) the opponent takes the damage of half of the spell directed back at them. See post for full details.
- Incarcerous: Ties target up with ropes
Incantation: Incarcerous [in-KAR-ser-us]- Caster Points:
- Opponent Points:
- Additional Effects:Target must unbind themselves before can cast/move again
Affected by: Lumos (-5H), Featherlight (+10F)
Charlotte Kettleburn Health Points:338 -5 = 333
Magic Points: 271 - 32 =239
Fatigue Points:17 + 10 = 27