The girl was moving swiftly through the passage. It really was just her and the empty passageway. How long was the passage? Who knew.
Your wand light shone on the dirt walls of the passage. The young girl really took constant vigilance seriously, always appearing to be on her game and ready for anything. Or maybe wasn’t as up with the constant vigilance as she appeared. Maybe she should check the door before passing through. It might explain what you have to do next.
*Click Me* Text Cut: Text Only
Remember: things are not always as they seem,
And with odd trinkets this shack does teem.
In the time remaining, you must find your way
And locate two items that have gone astray;
One is held dear to our pigletted friends.
It can’t build a home, but a house it does amend
To every boy and girl cherished at the castle,
But you won’t find it without much hassle.
You’re looking for a lever that unlocks a door,
But to find the item you might need a particular score.
Try them all, and you will see. Something is off.
Dust covers this place like an infernal cough.
Now, our next item is from across the seas.
It can attach and reattach as you please.
It doesn’t write; it surely isn’t a quill,
And it’s small in size as well as beautiful.
Twist clockwise and nothing you’ll get,
But counter that, and you might regret
The noxious gas that fills your space
If you turn it too quickly, wood it would deface.
Good luck, champions. Find them both here.
Look with your eyes, hear with your ears.
Search up and down, and then high and low,
But don’t be too hasty or too slow.
How will you proceed?
OOC: Here is a floor plan provided OOC to make it easier to RP your character exploring the shack. Feel free to be as creative as possible