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Old 03-05-2017, 08:16 PM   #4 (permalink)
RachieRu


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Join Date: Jul 2006
Location: The Wall
Posts: 80,705

Hogwarts RPG Name:
Narcissa Hensley
Gryffindor
Third Year

x6 x4
Default H:200 m:180 f:20
Vanessa the Snot Girl l Rachels Rule | rock,tumble,&roll ❆ adorable coffee bean

Harriet adored duelling. It was a great thing. Though she was starting to feel more competitive now. She wanted to win. She wanted to be one of the best duellers, if not the best dueller in the school. She figured that wasn't very realistic though, and so she aimed to try and at least be better in her year. She could work on being the best in the school when she was a little older. But for now she just needed to concentrate on trying to win this duel.

She frowned, not happy with how Junia had missed her spells. She needed to work on a better aim, or have a better combination. Oh. A snake. It threw Harriet a little, but not a lot, and she instantly took a step to the side to avoid the snake touching her. She wanted to give herself some space between that snake and herself, so that it would not touch her at all. She did not need that to happen. She couldn't lose the duel so soon.

Now for the spells. "finite" She cast almost instantly, wanting to get rid of that snake. It wasn't that she was scared, she just didn't want to get hurt. Now more attacking spells. She cast Melofors and then followed it up with the Ventus charm. Hopefully the quickness might get one of the spells to hit it's target.

SPOILER!!: points tracker

Finite: Terminates spell effects
Incantation: Finite (fi-NEE-tay)

Caster Points:
H: 0
M: -15
F: 0
Opponent Points:
H: 0
M: 0
F: 0
Additional Effects: MUST be directed at one spell at a time (one Finite for EACH spell desired to be cancelled). Will not cancel everything in the vicinity of the caster. (Finite MUST be cast on EACH spell to cancel them. The exception is spells that combine into ONE big spell: like Oppugo and Avis combine into attacking birds. ONE finite would be required to get rid of the attacking and the birds. If it was say, Rope and Ice, however, these are two separate spells that would need separate Finite's to cancel)

Melofors: Encases the head of a target in a pumpkin

Caster Points:
H: 0
M: -10
F: 0
Opponent Points:
H: -15
M: 0
F: 0
Additional Effects: If target tries to cast spell while encased in a pumpkin, opponent does not need to use magic or fatigue points to avoid (assumed that caster's aim will be off)

Ventus: Creates a strong blast of wind from the wand, which can be strong enough to push things
Incantation: Ventus (VEN-tuss)

Caster Points:
H: 0
M: -15
F: 0
Opponent Points:
H: -15
M: 0
F: -5
Additional Effects: n/a

Fatigue points
Side step = -5 points

Magic Points depleted; - 40
Fatigue points depleted; -5

points tracker
H:200
M:140
F:15
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It's the end of the show. Of the historemix. We switched up the flow. And we changed the prefix

But we want to say. Before we drop the curtain. Nothing is for sure. Nothing is for certain
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