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Old 02-18-2017, 03:01 AM   #3 (permalink)
Lissy Longbottom
Dark Force Defense League

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Join Date: Jul 2003
Location: Ferrix: GMT-6
Posts: 56,911

Hogwarts RPG Name:
Moritz Schultz (#0f667e)
Ravenclaw
Seventh Year

Hogwarts RPG Name:
Nancy Schultz (#ac6f77)
Hufflepuff
Fourth Year
x11 x1
Default H: 150 m: 150 f: 15
curly haired prefect - "sometimes I get angry!" - 30/90 - *chicken emoji* - probably @ Disney - I speak dog

Kane wasn't sure if he should go easy or not on this kid...he was, after all, a whole year younger than him, but since Hirsch had paired them together, did that mean that he thought Derf could hold his own against him? Or was it simply just the way the numbers had worked out? Kane wasn't usually one to peek at what his classmates were doing during lessons, so he had to admit that he had no idea what Derf was capable of, because he simply hadn't been paying attention. Who knew what Hirsch meant putting them together...it was likely just how things worked out, right?

Or did it mean that he thought Kane was a whole year BEHIND with his spellwork? That he NEEDED the easy opponent? Hmm.

He didn't have much time to figure out his jumbled thoughts, however, because as soon as his wand had been drawn and he bowed, Derf threw all he had at him. That was what it felt like, at least, since Kane had NOT been expecting all those spells. SO MANY ALL AT ONCE. GEEZ KID, CALM DOWN!

Alright, Derf DEFINITELY could hold his own. Now the real question was - could Kane?

He had expected Derf to throw one spell at him, so he managed to side step the first spell he sent at him. Was that...the slug one? The one that made you PUKE up slugs?! GROSS DERF! Despite being clear of that first one, he hadn't expected a second spell to be headed towards him...or a third.

Yup. Both the Jelly-Fingers Curse and Curse of the Bogies hit him. First, the bogies - his eyes began to well up with tears, and his nose immediately became stuffy. He barely had time to react to THAT before his wand clattered to the floor, having been dropped by his shaky fingers from the third spell Derf had thrown at him. Merlin. Now he had to get THAT back.

He reached down and picked his wand up off the floor, although it was hard to get a good grip on it. He had to practice SQUEEZE his fingers around the wand to make sure it wouldn't fall again. How was he supposed to cast like this? Quite frankly - he couldn't. There was only one thing to do. "Finite" he muttered, pointing at his non-dominant hand. To his relief, his fingers returned to normal and his sighed - before coughing and nearly hacking up a lung from the effects of the other spell.

Did he try and undo that one too? Nah, a head cold he could deal with. For now, at least. He wasn't sure how long he could keep it up, with the blurry vision from the watery eyes and the constant sniffling he was now doing, but he'd at least try.

NOW time for some PAYBACK.

He decided to start with something physical right off the bat - because this was DUELING after all, and Kane was a little annoyed with this head cold right now. "Flipendo!" he exclaimed, aiming at the younger boy. He DID feel kind of bad about this, but again - this was dueling club. He couldn't feel bad about this. They knew what they were getting in to!

Still, Kane was just so darn HUFFLEPUFF and couldn't bring himself to just throw his KO punch at the kid JUST yet. So instead he figured he'd slow him down a bit. "Locomotor Mortis!" he exclaimed, aiming another spell at him.

That should be good to start with. GAH THIS RUNNY NOSE.

SPOILER!!: Points tracker
Spells cast:
  • Finite: Terminates spell effects
    Incantation: Finite (fi-NEE-tay)

    Caster Points:
    H: 0
    M: -15
    F: 0
    Opponent Points:
    H: 0
    M: 0
    F: 0
    Additional Effects: MUST be directed at one spell at a time (directed at Jelly-Fingers Curse)

  • Flipendo: Pushes or knocks out target, depending on strength of the spell (i.e. Knockback Jinx)
    Incantation: Flipendo (fli-PEN-doh)

    Caster Points:
    H: 0
    M: -15
    F: 0
    Opponent Points:
    H: -20
    M: 0
    F: 0
    Additional Effects: n/a

  • Leg-Locker Curse: Locks target's legs together so they cannot move
    Incantation: Locomotor Mortis (LOH-koh-moh-tor MOR-tis)

    Caster Points:
    H: 0
    M: -20
    F: 0
    Opponent Points:
    H: -10
    M: 0
    F: -10
    Additional Effects: Spell must be cancelled for target to be able to physically move their legs again


Affected By:
  • Curse of the Bogies: Causes the target to have a head cold and extremely runny nose

    Easy:
    Opponent Points:
    H: -7
    M: -3
    F: 0
    Additional Effects: n/a

  • Jelly-Fingers Curse: Causes victims fingers to become unsteady, such that it's hard to grip objects

    Easy:
    Opponent Points:
    H: -3
    M: -7
    F: -3
    Additional Effects: n/a
---------------------
Physical Movements: Sidestep (Avoided Slugulus Eructo) (-5 fatigue)

Dueler Name: Kane
H: 150 - 10 = 140
M: 150 - 60 = 90
F: 15 - 3 = 12
__________________
I'm still standin'________________________________________ better than I ever did

Lookin' like a true survivor_________________________________feelin' like a little kid

Last edited by hermionesclone; 04-01-2017 at 10:25 PM. Reason: Updating points
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