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Old 11-16-2015, 04:55 PM   #5 (permalink)
hermionesclone
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Hogwarts RPG Name:
Alexander River Hirsch
Gryffindor
Third Year

Hogwarts RPG Name:
--

x11 x11
Default H: 90, m: 85, f: 15
urine trouble | Pat's Strong Confident Other Half | Pees Like a Champion Unicorn Racehorse

Surprising enough? Surpri......... "MAYBE." What? It was! She had caught him off guard, okay?

Grumbling to himself, Phillip pointed his wand towards his feet and said, "Finite!" LEAVE. GO. LET HIS FEET ROAM FREE. If he had the chance, he would have happily bounced on the spot to test out the legs and see if they were still working the same -- you couldn't be sure with Gryffindors -- but he had a DUEL to win so, he needed to come up with an ATTACK technique.

And speaking of attack........... here was another, uh, TWO.

Oh Merlin.

He belly-flopped DIVED to avoid the first spell. That was that funny ear spell, wasn't it? MERLIN. He should make a note of THAT one as well. "PROTEGO!" he shouted with all his will, sending up a shield and praying to Merlin that her spells would get sent back to HER. Especially Expelliarmus because, let's face it, taking someone's wand away from them in a duel would be something pretty epic to brag about.

But, in case it didn't, the Slytherin pointed his wand towards the Gryffindor and called, "Obscuro!" What was she going to do if she got hit by the spell and had a blindfold around her eyes, eh?

Ehehehe.

Text Cut: Points Tracker
Spells Cast:
  • Name of Spell: Finite: Terminates spell effects
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: MUST be directed at one spell at a time (one Finite for EACH spell desired to be cancelled). Will not cancel everything in the vicinity of the caster. (Finite MUST be cast on EACH spell to cancel them. The exception is spells that combine into ONE big spell: like Oppugo and Avis combine into attacking birds. ONE finite would be required to get rid of the attacking and the birds. If it was say, Rope and Ice, however, these are two separate spells that would need separate Finite's to cancel)
    • Directionality: At own legs
  • Name of Spell: Protego: Creates a shield against MINOR spells (jinxes, hexes and curses), and sends them in rebound to the original caster (i.e. Shield Charm)
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects:
    • Directionality:
  • Name of Spell: Obscuro: Causes victims fingers to become unsteady, such that it's hard to grip objects
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -10
      • M: -15
      • F: 0
    • Additional Effects:
    • Directionality:

Affected by Spells: n/a

Depleted: Dive: -5 Fatigue; Finite: -15 Magic; Protego: -15 Magic; Obscuro: -15 Magic

Your Dueler's Current Points:
Health Points: 90
Magic Points: 55 40
Fatigue Points: 10
__________________

Last edited by Tazenhani; 11-17-2015 at 04:16 AM. Reason: Tazenhani: Finite counts as a cast spell :) - updated points :)
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