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Old 09-03-2015, 06:58 AM   #17 (permalink)
Tazenhani
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Join Date: Oct 2009
Posts: 6,150

Hogwarts RPG Name:
Amur Neverwinter
Fourth Year
Default 'P' Spells
~ Rise and Rise Again, Until Lambs become Lions ~

P

  • Patented Daydream Charm: Creates a highly realistic, 30 minute long daydream for the target
    • Caster Points:
      • H: 0
      • M: -500
      • F: 0
    • Opponent Points:
      • H: 0
      • M: -100%
      • F: 0
    • Additional Effects: A successful cast will cause the duel to end

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Text Cut: Assignment Spell (Partis Temporus)
  • Partis Temporus: Creates a temporary breach in protective magical barriers
    • Caster Points:
      • H: 0
      • M: -50
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to counter shields or protective magical or physical barriers
    • NOTE: Can ONLY be used once dueler has completed assignment.


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  • Periculum: Shoots red sparks or flares from the caster's wand
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -25
      • M: 0
      • F: 0
    • Additional Effects: n/a

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  • Permanent Sticking Charm: Glues an object permanently in place
    • Not permitted in the club.

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  • Petrificus Totalus: Temporarily binds the victim's body in a rigid, immobile state
    • Caster Points:
      • H: 0
      • M: -100
      • F: 0
    • Opponent Points:
      • H: -15
      • M: -50%
      • F: -10
    • Additional Effects: Target must find a way to negate the spell before they can physically move or cast

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  • Piertotum Locomotor: Animates statues and/or armor to the caster's bidding
    • Caster Points:
      • H: 0
      • M: -250
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Caster can control up to ONE statue/armor per spell. Each statue/armor provides an additional +30 of fatigue points and +25 of health. The statue/armor can deliver +25 damage per use of +10 fatigue points.

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  • Placement Charm (Fixate): Temporarily moves a target to a desired location
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to move objects

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  • Protean Charm: Causes copies of an original object to be affected by any changes to the original
    • Caster Points:
      • H: 0
      • M: -100
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used along with replicating spells and other spells (cast on the original)

---------------------

  • Protego: Creates a shield against MINOR spells (jinxes, hexes and curses), and sends them in rebound to the original caster (i.e. Shield Charm)
    • Caster Points:
      • H: 0
      • M: -10 (if just defending); -15 (if deflecting spell back)
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: If spell being defended against is deflected back at the opponent (and is successful) the opponent takes the damage of the returned spell.

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  • Protego Horribilis: More powerful version of Protego, which can defend against dark magic
    • Caster Points:
      • H: 0
      • M: -50 (if just defending); -60 (if deflecting spell back)
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: If spell being defended against is deflected back at the opponent (and is successful) the opponent takes the damage of the returned spell.

---------------------


Text Cut: Assignment Spell (Protego Maxima)
  • Protego Maxima: More powerful version of Protego Horribilis, which can defend against dark magic. Can also disintegrate physical things that get too close
    • Caster Points:
      • H: 0
      • M: -100 (if just defending); -150 (if deflecting back)
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: If spell being defended against is deflected back at the opponent (and is successful) the opponent takes the damage of the returned spell.
    • NOTE: Can ONLY be used if a dueler has completed the assignment.


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  • Protego Totalum: More powerful version of Protego Maxima[i], which creates an impenetrable shield over a small area. Only the Unforgivable curses can get through
    • Caster Points:
      • H: 0
      • M: -200
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Will NOT deflect spells, but blocks ANY and ALL spells for 2 turns.

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  • Purple Firecrackers: Shoots firecrackers (purple) from the caster's wand
    • Caster Points:
      • H: 0
      • M: -10
      • F: 0
    • Opponent Points:
      • H: -20
      • M: 0
      • F: 0
    • Additional Effects: n/a

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  • Pus-squirting hex: Causes pus to squirt from target's nose
    • Caster Points:
      • H: 0
      • M: -10
      • F: 0
    • Opponent Points:
      • H: -15
      • M: 0
      • F: 0
    • Additional Effects: n/a

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List of Spells:
A ___ ~ ___ B ___ ~ ___ C ___ ~ ___ D ___ ~ ___ E
F ___ ~ ___ G ___ ~ ___ H ___ ~ ___ I ___ ~ ___ J
K ___ ~ ___ L ___ ~ ___ M ___ ~ ___ N ___ ~ ___ O
P ___ ~ ___ Q ___ ~ ___ R ___ ~ ___ S ___ ~ ___ T
U ___ ~ ___ V ___ ~ ___ W
X ___ ~ ___ Y ___ ~ ___ Z
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Last edited by Tazenhani; 10-25-2015 at 12:28 AM.
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