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Old 09-03-2015, 04:18 AM   #2 (permalink)
Tazenhani
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Join Date: Oct 2009
Posts: 6,150

Hogwarts RPG Name:
Amur Neverwinter
Fourth Year
Default 'A' Spells
~ Rise and Rise Again, Until Lambs become Lions ~

A

  • Accio: Summoning charm; summoning an object to the caster
    • Caster Points:
      • H: 0
      • M: -10
      • F: 0
    • Opponent Points:
      • H: -5 (if directed at opponent)
      • M: 0
      • F: 0
    • Additional Effects: n/a

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  • Aguamenti: Water-making spell; creates jet/fountain of water from the wand
    • Caster Points:
      • H: 0
      • M: -10
      • F: 0
    • Opponent Points:
      • H: -5
      • M: 0
      • F: 0
    • Additional Effects: Followed up by a freezing charm, will cause the freezing charm to do 2x damage to opponent

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  • Alarte Ascendare: Shoots target into the air
    • Not permitted in club
    ------------------------------

    Anapneo: Clears blocked airway
    • Caster Points:
      • H: +10 (only if airway is blocked by spell)
      • M: -20
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to block head-cold spells, dust spells or anything that might affect breathing

------------------------------

  • Animalis Fidelis: Causes animals to become friendly towards caster
    • Caster Points:
      • H: 0
      • M: -150
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can ONLY be used on animals/to defend against animals

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  • Anteoculatia: Turns target's hair into antlers
    • Caster Points:
      • H: 0
      • M: -10
      • F: 0
    • Opponent Points:
      • H: -5
      • M: 0
      • F: 0
    • Additional Effects: n/a

------------------------------


Text Cut: Assignment Spell! (Anti-Jinx)
  • Anti-Jinx: Blocks jinx over one target
    • Caster Points:
      • H: 0
      • M: 15
      • F: 20
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to block any jinx; must cast on self
    • NOTE: This spell can ONLY be used if a dueler has completed the assignment for it


------------------------------

  • Anti-Disapparition Jinx: Prevents disapparation
    • Cannot be used in dueling club. Similarly apparation cannot be used.
------------------------------
  • Aparecium: Revealing Charm; reverses concealing charms
    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Negates ANY concealment in effect (and the bonus of the concealment); whether concealment is by charm or physical nature

------------------------------

  • Aqua Eructo (Charm): Creates a jet of water from the wand tip, which the caster can control
    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: -10
      • M: 0
      • F: 0
    • Additional Effects: Unlike aguamenti, can cause damage; followed up with freezing charm, the freezing charm will do 2x the damage

---------------------

  • Aresto Momentum: Decrease speed of a moving target(s)
    • Caster Points:
      • H: 0
      • M: -20
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to defend against damage of knock-back and throwing spells

---------------------

  • Arrow-shooting spell: Shoots arrows from wand
    • Caster Points:
      • H: 0
      • M: -50
      • F: 0
    • Opponent Points:
      • H: -25
      • M: 0
      • F: 0
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly

---------------------

  • Ascendio: Lifts caster high into the air
    • Not permitted in the dueling club

---------------------

  • Avifors: Transforms target into a bird
    • Caster Points:
      • H: -25
      • M: +150
      • F: +10
      • Health and fatigue bonus are only IF caster casts spell on self
    • Opponent Points (If caster casts on opponent):
      • H: -50%
      • M: -25
      • F: +10
    • Additional Effects: Affected must find a way to transform back, before they can cast any additional spells

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  • Avis: (Bird conjuring charm); conjures a flock of birds from the tip of the wand
    • Caster Points:
      • H: 0
      • M: -20
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Must be used with Oppugno to cause damage

---------------------




List of Spells:
A ___ ~ ___ B ___ ~ ___ C ___ ~ ___ D ___ ~ ___ E
F ___ ~ ___ G ___ ~ ___ H ___ ~ ___ I ___ ~ ___ J
K ___ ~ ___ L ___ ~ ___ M ___ ~ ___ N ___ ~ ___ O
P ___ ~ ___ Q ___ ~ ___ R ___ ~ ___ S ___ ~ ___ T
U ___ ~ ___ V ___ ~ ___ W
X ___ ~ ___ Y ___ ~ ___ Z
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Last edited by Tazenhani; 10-20-2015 at 05:25 AM.
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