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| Magical Creatures: X - XX • HuffleStud • Knight of The Zodiac • Manly Beard-Grower • Cicatrice de Harry • Augurey Classification: XX / Beast - Native in Great Britain & Ireland
Also known as the Irish Phoenix, the Augurey is noted for its thin and mournful appearance. Unlike the actual Phoenix, their feathers are greenish-black, however, their feathers are considered useless as quills, since they repel ink. Its diet consists of insects, fairies and flies, which it hunts for in the heavy rain. Auguries are intensely shy creatures, preferring to live in a tear-shaped nest in thorn and brambles.
The Augurey also has a notorious reputation for foretelling death with its cry, until it was discovered that it actually simply signaled the sign of incoming rain and snow fall. Despite this useful trait their constant cry during the winter has discouraged many from owning them. Uric the Oddball infamously once owned fifty pet Augureys. On one particularly rainy day, when they all cried at once, Uric then believed that he had died and was now a ghost. This in turn led to him giving himself a concussion by trying to walk through walls.
Despite their size they have a heavy appetite and a fast metabolism that keeps them trim. Bowtruckle Classification: XX / Beast - Native in England, Germany and Scandinavia
A Bowtruckle serves as a tree guardian for its home tree, preferably a Wiggentree, whose wood is of a recommended wand quality. The twig-like fingers are well adapted for digging out wood lice in trees, and can also be used as a weapon against a foe when aimed at the eyes. It is generally a peaceful creature, but will become violent if anything threatens its tree, or even to itself.
To take leaves or wood from a Bowtruckle's tree, one would have to offer it wood lice or fairy eggs as a distraction. Alternative foods for them are worms and maggots if the latter is not available. Chizpurfle Classification: XX / Beast
A Chizpurfle is a type of very small parasite. Crab-like in appearance, they are up to a twentieth of an inch with fangs. Magic attracts them and they are commonly found in the fur and feathers of Crups and Augureys.
They attack magical objects like wands and cauldrons, gnawing through to the magical core or gorging on the last remnants of potions. In the absence of magic, Chizpurfles attack Muggle items powered by electricity. This explains the sudden failure of various new electrical goods.
Chizpurfle infestations are usually easily handled by patented potions on the market, but more severe infestations need to be dealt with by the Pest Sub-Division of the Department for the Regulation and Control of Magical Creatures. Clabbert Classification: XX / Beast - Native in North America
A Clabbert is an arboreal creature that resembles a cross between a monkey and a frog. Its smooth skin is mottled green, and it has short horns and a wide grinning mouth full of razor sharp teeth. Its long arms and webbed hands and feet allow it to move gracefully through the trees. On the Clabbert's forehead is a large pustule which flashes red when the Clabbert senses danger. It feeds on small lizards and birds.
The Clabberts have a pustule on their forehead. This is a fantastic survival tool. Back in the day, witches and Wizards used to hunt these creatures and use them to sense danger for themselves. The International Confederation of Wizards eventually started to fine those who kept Clabberts in sight of muggles. The sight of a tree at night full of glowing postules attracted too many muggles who were wondering why there were Christmas lights up during the non-holiday season.
To safely approach them it is important take only a few steps closer to the Clabberts. Don't move too quickly, and if they move back, take a few steps back. They are not dangerous, however they may run away. Diricawl Classification: XX / Beast - Native in Mauritius
The Diricawl is described as a plump-bodied fluffy-feathered, flightless bird. It is remarkable for its method of escaping danger, vanishing in a puff of feathers to reappear elsewhere like Phoenixes. Their existence was once in fact fully known to Muggles, though known as the 'Dodo bird'. Due to their ability to vanish at will, this led to Muggles believing they had hunted the entire species to extinction. Fairy Classification: XX / Beast
A Fairy is a small human-like creature with large insect-like wings, which are either transparent or multi-coloured. They possess diminutive intelligence, and live mainly in woodlands or glades.
The fairy is a vain creature, and will often allow itself to be used as decoration by wizardkind. Due to their vanity, fairies are almost constantly grooming themselves. They possess a weak brand of magic that allows it to evade its predators such as the Augurey. The fairy cannot speak; instead, it makes a high-pitched buzzing noise to communicate with its fellow fairies, but they are able to laugh in a similar fashion to that of Flitterbies playful buzzing with the wings.
Fairies can lay up to fifty eggs in one go, laying them on the underside of leaves. The eggs hatch into brightly coloured larvae, and, at six-to-ten days, they spin themselves into a cocoon. They emerge a month later as adult fairies. Bowtruckles eat fairy eggs.
While Fairies are mainly used as decoration, testing, and bait for creatures. Some choose to hold them as pets. Keeping Fairies as household pets is possible so long as they remain in a jar or tank. Fairy food bottles are recommended to purchase for them living healthy. Like fish food, only a small dropping amount will satisfy their appetite at a time. SPOILER!!: Fairy food bottle instructions Quote:
+ Become accustomed to them and letting them get to recognise you. Housing more than one? Find a way to differentiate them.
+ Feed once every twelve hours
+ Clean their living space twice a day
+ Allow them time to exercise and stretch their wings, be careful not to let them fly too far away. An hour or two should suffice.
+ (Optional) With the presence of eggs, be sure to expand their living space.
Their wings are used as an ingredient in certain potions; particularly in strengthening and increasing speed potions. Removing the wings for collection is a simple procedure. Using the glue spell, drawing a horizontal line to set where to glue the Fairies feet at. It is not permanent. Carefully remove their wings. They will glare at you unhappily, but once they're removed you can place them in a jar with another fairy for company. Their wings will grow back over a duration of two days so it is best to keep them out of danger until then. Flobberworm Classification: X / Beast
The Flobberworm is a ten-inch, toothless brown worm which eats vegetation, especially lettuce and cabbage. Each end is identical to the other, each end chews vegetation and from both it exudes mucus which is sometimes used to thicken potions. It moves very little and prefers to live in damp ditches. Flobberworms do not have teeth, therefore making it impossible to suffer a bite from them.
It is one of the few living creatures capable of being Summoned with the Summoning Charm. Flying Seahorse Classification: X / Beast - Native in the Black Lake
Flying Seahorses are a variant of regular seahorses, known for their ability to fly when provoked. They are found throughout lakes in Scotland, the most notable being the Black Lake. A popular sport at Hogwarts School of Witchcraft and Wizardry in the 1990s was a game called "Flying Seahorse Fishing", in which one would use the Seize and Pull Charm on the flying seahorses. Flying Seahorses are also a necessary ingredient in the Girding Potion. Ghoul Classification: XX / Beast
A ghoul is described as an ugly creature that resembles a slimy, buck-toothed ogre. They tend to live in the attics or barns of wizards and witches. They are relatively harmless creatures but are just seen as nuisances because of the noises they make by groaning and throwing objects. . They are relatively dimwitted and live off of bugs and other household pests.
Under the Department for the Regulation and Control of Magical Creatures there is The Ghost Task Force. The Task Force is summoned to remove unwanted ghouls from houses that have passed in to Muggle ownership.
There is also a Chameleon Ghoul. A special type that can disguise itself as any everyday object to avoid detection. Gnome Classification: XX / Beast - Native in North Europe & North America
A gnome, or garden gnome, is a magical creature commonly known to infest the gardens of wizarding households. The correct taxonomical name for gnomes is, purportedly, Gernumbli gardensi, or sometimes referred to as Gernumblies. Gnomes can reach a size of approximately one foot, are usually brown in colour and have disproportionately large heads, making them look like potatoes with legs. They do not resemble the Gnomes portrayed in Muggle's version of garden gnomes and fiction.
Gnomes live in burrows underground, known as gnomeholes, where they dig up and eat the roots of plants, creating little heaps of earth around gardens a lot like moles (and as such causing considerable damage to them). Gnomes also seem to like worms and Bertie Bott's Every-Flavour Beans. The natural predator of the Gnome is the Jarvey.
Removing them from the garden typically consists of taking hold of the gnomes, swinging them around until they are dizzy and then throwing them beyond the yard's perimeter fence or wall. Their large-size cranium is able to withstand the blow of the landing, making it much safer and cleaner than using a Jarvey. They often laugh however when a de-gnoming is not done properly. Grindylow Classification: XX / Beast - Native in Great Britain & Ireland
A Grindylow is a small, horned, pale-green water demon and a Dark creature, with green teeth and small pointy horns on its head. It has long, strong (albeit brittle) fingers which it uses to strangle its prey, and is a rather good swimmer. They are aggressive towards witches, wizards and muggles alike. Having only ever been tamed by merpeople; the half-fish beings keep them as pets. Grindylows feed on fish, algae, and small sea creatures. Occasionally however they will eat humans. Despite their lower classification it is for this reason that they are classified as dark creatures.
The trick to escaping a Grindylow is to break their grip on a person. A Revulsion Jinx is recommended for this as underwater it shoots jets of boiling hot water. Horklump Classification: X / Beast - Native in Scandinavia
The Horklump resembles a fleshy pink mushroom covered in black bristles. Horklumps spread sinewy tentacles rather than mysellium into the ground to look for their desired food of earthworms. They are fast breeders, and can cover an average garden in a matter of days. The Horklump is the favoured delicacy of the Gnome. Streeler venom is one of the few known substances that can kill Horklumps.
To collect the mushroom whole without any damage, a Levitation Charm can be used to remove them. Imp Classification: XX / Beast - Native in Britain & Ireland
The Imp is a magical creature whose height is considered comparable to that of the pixie, between six to eight inches, but that is where the physical similarities end. The Imp cannot fly like the Pixie, nor is it as brightly coloured.
Imps make their home in marshland, where they indulge their slapstick sense of humour by pushing and tripping the unwary.
The Imp's diet consists mainly of insects. Imp breeding habits are like the Pixie's, but their young hatch full formed. Jobberknoll Classification: XX / Beast - Native in Northern Europe & America
The Jobberknoll is described as a tiny blue-speckled bird with their diet consisting mainly of small insects. Their feathers are useful, harvested in Truth Serums and Memory Potions. The creature later made its reoccurence in the classroom. They are silent creatures up until the moment of their death, when they emit a long cry made up of every sound it ever heard in its lifetime backwards. Mooncalf Classification: XX / Beast
The Mooncalf is a shy creature that only comes out of its burrow during a full moon. The Mooncalf has smooth, pale grey skin, and four spindly legs that end in large flat feet. The Mooncalf also has bulging eyes that sit on the top of its head.
Once the Mooncalf is in the moonlight, it performs complicated dance moves standing on its hind legs. It is believed that this is part of the Mooncalf mating ritual, but also has the side effect of creating geometric patterns in wheat fields that confuse Muggles.
Mooncalf dung, if harvested before the sun rises, will make magical plants grow fast and strong. After feeding them with a bottle of hot milk very very very gently take your middle finger, and rub it over their back, to burp them. You know when you've done it when they make a very high pitched squeak. To bond with them quickly one must take its paws, and very gently massage them, strengthening their paws and attachment. Owl Classification: XX
Owls are birds of prey. They belong to the families of Strigidae (typical owls) and Tytonidae (Barn Owls), and there are at least 200 species. They normally feed on small mammals, insects, fish, and other birds. They do not make nests, instead sheltering inside trees, ground burrows, caves, and barns, or using other birds' old nests. The term for a group of owls is a parliament. The study of owls is a branch of ornithology.
Normally, most owls are nocturnal, and owls generally keep to themselves, but in the wizarding world they serve many needed functions and have many sorts of personalities. Species- Barn Owl
- Eagle Owl
- Scops Owl
- Snowy Owl
- Tawny Owl
- Brown Owl
- Grey owl
- Eurasian Eagle Owl
- Elf Owl (smallest owl)
- Pygmy Owl
The Elf Owl (Micrathene whitneyi), lacks the feathers for silent flying. The Pygmy Owl (Glaucidium passerinum) is slightly larger than the Elf Owl, but with serrated feathers. The Eurasian Eagle Owl (Bubo bubo) has curvy feathers on its brow and ears. The Snowy Owl (Nyctea scandiaca) is native to the Arctic. Porlock Classification: XX / Beast - Native in England & Southern Ireland
The Porlock is a horse guardian native to England and Southern Ireland. They are small, reaching a height of two feet on average when they are fully grown, and covered in a large amount of rough, shaggy hair. It has a large nose, small arms ending in four stubby fingers, and it walks on two cloven hooves.
The Porlock guards horses, and lives on grass. It can either be found nesting in the straw of a stable, or in the middle of the herd it is protecting. Porlocks are mistrustful of Humans, and hide at their approach.
The Porlock's nature is to allow the Winged horses first access to the snacks, unless it's sweet. Knowing full well that too much sweets can do more harm than good they're more than willing to help out with the diet by consuming enough before them. Using the Sweet-Tasting Charm (Magimus; Maa-Gee-Mus whilst drawing a circle around its circumference) on foods for them allows humans a chance to see them. Coupled with the Animal Friendship Charm will allow them to shed their fear and interact with humans. Puffskein Classification: XX / Beast
Puffskeins are naturally happy creatures, given their squealing as they bounce around. They are easily distracted however and have the tendency to get large whilst maintain their enthusiastic and bouncing behavior. They are commonly described as a soft spherical-shaped furred scavenger that eats anything from leftovers to wizards' bogeys.
Because of this Puffskeins have been likened to being a garbage bin, with their intake and not being as discriminatory with their choice of food. With the exception of Pygmy Puffs, other versions of Puffskeins have been outlawed due to the 1965 Ban on Experimental Breeding.
As obedient as Puffskeins can be towards their owners, they do have a mind of their own and often need the extra push to do what is needed when all they want to do is eat and relax. To maintain their weight a simple tickle or stunning charm is used, though leaves messy results. The Animalis Fidelis charm is used instead to keep their attention and focus on exercising the weight off. Ramora Classification: XX / Beast - Native in the Indian Ocean
The Ramora is a silver fish native to the Indian Ocean that has strong magical power to anchor ships in place. The Ramora is an immensely powerful magical fish in the world of magic, and is a guardian of the seafarers whether they are muggle or magical. The International Confederation of Wizards enforce anti-poaching laws to protect this creature from illegal wizard capture.
The penalty for taking Ramora eggs is even higher than the fish itself. You will find yourself with a hefty fine and possible incarceration. The heart, blood and tail of the Ramora are all classed A - Non tradeable goods, and anyone found in possession of such items will also incur a fine. So it's best to leave them alone. Winged horse (Aethonan) Classification: XX-XXXX / Beast - Native in Great Britain & Ireland
Aethonans are chestnut-coloured. More easily domesticated, cautious, and trusting. (5'8 / 68 in / 173 cm as average height). Aethonans were in the earlier ages used for traveling and assisting in farm work. They both still have a lower class connotation that people do not want to be associated with. Despite their smaller size, they are just as powerful as an Abraxan.
Hybrids of Winged Horse are possible but discouraged. For example, mixing breeds such as a Abraxan and Aethonan will produce an Abraxonan. However, they are prone to birth defects and a much shorter lifespan.
Last edited by Charely Potter; 08-23-2023 at 01:14 PM.
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