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Originally Posted by Backslash Well, here's how I deal with the 'time issue'. If a scene is going over for days, then essentially only minutes have passed, and it's stuck in a sort of "time stop", that is, it will fall back into 'normal' time (i.e. real time) once the scene is over unless specified. Chat threads like the common rooms or the lake are always in 'real time', and classrooms operate on time stop as well, meaning they were supposed to take place on the day that they started and end on the same day.
Did that make any sense, or am I just confusing everyone? i got ya. that`s the best way i could think to put it. you posted a mili second before myself.
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