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Old 08-10-2013, 02:50 AM
hpluvr037 hpluvr037 is offline
 
Default Quidditch Rule Book



Section 1: The Players

Chasers and Keepers

The Chasers and the Keeper are the most active players. These are the players who will answer the Quaffle questions.

To begin a game, a Quaffle question will be presented only to the Chasers on both teams. The first answer is what counts; if the Chaser who posts first has the correct answer, they will score 10 points. If the first answer is incorrect, then no points are awarded and the next question will go to the other team.

Once the first Quaffle question has been asked, the questions will then be asked in turn. This will allow the opposing team's Keeper to actively answer Quaffle questions.

For example, let's pretend Hufflepuff and Ravenclaw are playing:
Quote:
Originally Posted by Example Quaffle Question
Quaffle to Ravenclaw: What is the most popular sport in the British wizarding world?
Now only the Ravenclaw Chasers and the Hufflepuff Keeper can answer this question. If the first person to post is a Chaser: a correct answer means a goal was scored and gains 10 points for Ravenclaw, while an incorrect answer means the shot missed the target and no points are awarded. If the first person to post is the Keeper: a correct answer means the Keeper successfully blocked the shot and no points are awarded, while an incorrect answer means the Keeper missed the block and the goal scored, so Ravenclaw is awarded 10 points.


The next question will then be asked to the other team, and the game follows the same pattern.

The Chasers and Keepers cannot edit their posts or post their answers more than once.


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Beaters

The Beaters are the ones who can deduct points from the opposing team. They answer the Bludger questions that are presented to both teams' Beaters. Bludger questions are asked randomly throughout the match without warning.

Quote:
Originally Posted by Example Bludger Question
Bludger: How many different ways are there to commit a foul in Quidditch?
All of the Beaters can answer this. The Beater who answers first (and correctly) has thus hit the Bludger and 10 points will be deducted from the opposing team. If the first answer is incorrect, then no points are taken from either team. The Beaters cannot edit their post or post their answer more than once.

* * * * *


Seekers

The Seekers must be extremely knowledgeable about the Harry Potter universe. During the game, Snitch questions will be presented for both teams’ Seekers. These will be the more difficult questions. The Quidditch Official will alert both teams’ Captains prior to the posting of a Snitch question.

Quote:
Originally Posted by Example Snitch Question
Snitch: Which muggle saw Harry and Ron flying the Ford Anglia while hanging out her washing?
The first Seeker to answer the question correctly will get a bit closer to catching the Snitch and their team will receive 50 points. After any Seeker correctly answers three Snitch questions, the game is over.

The Seekers cannot edit their posts, but they may post their answer more than once and can double/triple/quadruple/etc. post until they have posted the correct answer. The first Seeker to post the correct answer will be awarded the Snitch capture.

* * * * *


The Team

Each House Team will consist of eleven total players, one of whom—the Captain—is chosen by the team's Head of House. These eleven players are the first choices to play in a match.

Team rosters are approved by the Head of House, the Headmistress, and the Quidditch Official. These individuals reserve the right to veto any players for various reasons including (but not limited to) inactivity in the school RP, site discipline issues, or OOC bullying. It is the responsibility of the team Captain to submit the respective team roster of 11 players (including the Captain) to the Quidditch Official by the set deadline.

The team’s match line-up consisting of at least three (3) players and no more than seven (7) is due 15 minutes before the start time of the match. This roster must be posted in the Captains’ Locker Room by the team Captain or a substitute Captain for the match. Failure to post a roster 15 minutes after the set start time of a game will result in a forfeit.

All teams must field at least three players for the game. Those players must be one Seeker, one Keeper, and one Chaser. Failure to field these three positions will result in a forfeit.

Position changes are not permitted once a game has started unless an emergency arises. At no time is a player to cover more than one position at a time in a game.

Any player who is placed in detention may not play in an upcoming game unless they finish serving their detention before the team's roster is posted.

* * * * *


Who Can Play

Every sorted student who participates in the school RP has the opportunity to try out for their House team. Moderators and administrators who are active participants in the school RP are allowed to tryout and make their House Team, but they are only allowed to play as Chasers, Keepers, or Beaters during a game as these positions can only post once. (As Seeker, a moderator or administrator could, in theory, post more than once to get the correct answer without the 30-second wait between posts, giving them an unfair advantage against a Seeker who is a member.)

* * * * *


Team Trials

As stated above, every sorted student who participates in the school RP has the opportunity to try out for their House team. All Quidditch tryouts are open to those who sign up in their respective House tryout thread by the posted deadline set by each respective Quidditch Captain. All positions on a team are open at the start of the tryout period and past members do not yet have a spot on their respective House teams.

In order to be eligible for selection, those trying out for their House team must be active in at least two tryout sessions and post (answer a question) at least five times in each session.

* * * * *


Player Eligibility

All sorted students who try out for their respective House Quidditch teams are expected to be active in the school RP. This also applies to those who earn a spot on their respective House teams. Playing Quidditch is a privilege, and lack of activity in the school RP can result in a person losing that right for the current school term.

To be considered active, a player must maintain a 3-post-per-week average in the school RP and attend two practices before each match (barring extenuating circumstances such as vacation). It is also recommended that players make a regular effort in classes and/or homework assignments. This rule will be strictly enforced by the Quidditch Official. Captains will be notified at least 24 hours before a match if any of their players will be ineligible to play.