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Old 11-13-2004, 03:11 PM   #2 (permalink)
Sir_Spots
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:ballcap: to continue to clarify which rules we are using (since they have changed repeatedly over the 4-5 terms that I've been here) we are currently using the following rules:



QUIDDITCH RULES: How To Play

Chasers and Keepers


The Chasers and the Keeper are basically the most vital players. They are the ones who need to be the most active. To start off, a Quaffle Question will be presented to the Chasers and the Keeper. This question is not for all Chasers though - the questions are asked in turn, so first the Gryffindors are asked the questions, for example, and after that the Slytherins and so on. The object of the game is to be fast.

Example question
Quaffle: How many fouls can be made in Quidditch?

As soon as the question is presented, the Chasers have to answer. If they answer correctly, they gain 10 points. But if the opposing Keeper manages to answer the question first, then the goal is blocked and no points will be handed out. If the Chaser who answers first answers wrong, no points will be given out. If the Keeper answers wrong, he/she has not been able to block the goal and 10 points will be given to the opposing team. Then another question is asked, this time targeted to the other team, and the game follows the same pattern.


Beaters

The Beaters don't have too important of a role, so they needn't be here all the time. Every once in a while a Beater Question will be asked.

Example question
Bludger: Who holds the record for the fastest capture of the Snitch to date?

Only the Beaters on the defensive team (the team who is NOT answering the Quaffle question) can answer this. If the Beater answers (correctly) first has thus hit the Bludger and blocked the opposing Chaser from scoring. If the Beater answers first but incorrectly then they don not stop the Chaser and the Chaser's team get the score no matter what thier answer is (or even if they give one) just like the keeper.


Seekers

The Seekers must be knowledgeable about HP and Quidditch in general, though they don't need to be so active all the time. At some points of the game, a Snitch Question will be presented. This will be a difficult question.

Example question
Snitch: Who was the first ever person to cross the Atlantic by broom?

The first Seeker to answer it will get a bit closer to catching the Snitch. After "catching" the Snitch three times, they finally really catch the Snitch and the game is over, giving the Snitch catcher's team an additional 150 points.

--+--

House points

The points are given to the houses judging by how many points they won the other team by. If, for example, Gryffindor won Slytherin 150-50, Gryffindor would get 100 points and Slytherin none.

--+--

In General

And so always the first person's answer is crucial. If they answer correctly, then it's good. If they answer wrong but someone answers correct after them, then it doesn't count. Everything relies on the first person.


--+--
The rules:


- Any player or Mod(with the exception of those responsible for the match) found to have either altered or deleted a post will cost their team the match and 100 points towards the House Cup.


- Player substitutions must be approved by the Starting Captain and properly posted by the Match official and answers can not be given by a player unless they're in an approved position.


- Each team will only be allowed 5 substitutions for an entire match so pick your players wisely. If players aren't able to participate regularly in matches then find some that are.


Also, I will expect you to inform your players NOT to try and answer a question that is not poised for their position. Out of position answers (such as a beater answering a snitch question, or a reserve player answering ANY question) will result in a penalty and 25 points being awarded to the opposing team.
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