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Old 02-17-2016, 08:10 PM   #20 (permalink)
hermionesclone
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Join Date: May 2009
Location: London
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Hogwarts RPG Name:
Alexander River Hirsch
Gryffindor
Third Year

Hogwarts RPG Name:
--

x11 x11
Default
urine trouble | Pat's Strong Confident Other Half | Pees Like a Champion Unicorn Racehorse

S

  • Salvio Hexia: Can be used to deflect minor hexes

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -17
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: n/a


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -21
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: n/a


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: n/a

---------------------

  • Sardine Hex: Produces sardine's from the target's nose
    • Caster Points:
      • H: 0
      • M: -10
      • F: 0
    • Opponent Points:
      • H: -15
      • M: 0
      • F: 0
    • Additional Effects: n/a

---------------------

  • Scorching Spell: Creates dancing flames which can burn the target

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -17
      • F: 0
    • Opponent Points:
      • H: -27
      • M: 0
      • F: 0
    • Additional Effects: n/a


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -21
      • F: 0
    • Opponent Points:
      • H: -31
      • M: 0
      • F: 0
    • Additional Effects: n/a


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: -35
      • M: 0
      • F: 0
    • Additional Effects: n/a

---------------------

  • Sectumsempra: Creates gash-like injuries, as if target was cut by a sharp object
    • Not permitted in the club.

---------------------

  • Serpensortia: Conjures snake from wand tip (i.e. Snake Summons Spell)
    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Snake can deliver damage of -15 to health of opponent

---------------------


  • Shield Penetration Spell: Negates magical enchantments and shields
    • Caster Points:
      • H: 0
      • M: -100
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Negates and protects against any magical spell. Caster cannot use it in conjunction with another spell.

---------------------

  • Shooting Spell: Shoot's objects, like a blast of compacted air

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -7
      • F: 0
    • Opponent Points:
      • H: -17
      • M: 0
      • F: 0
    • Additional Effects: n/a


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -11
      • F: 0
    • Opponent Points:
      • H: -21
      • M: 0
      • F: 0
    • Additional Effects: n/a


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -25
      • M: 0
      • F: 0
    • Additional Effects: n/a

---------------------

  • Slugulus Eructo: Causes target to vomit up slugs for ten minutes (i.e. Slug-Vommiting Charm)
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -10
      • M: -15
      • F: 0
    • Additional Effects: Target cannot cast a spell for the post in which the charm hits them

---------------------


  • Smashing Spell: Creates explosions

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -7
      • F: 0
    • Opponent Points:
      • H: -17
      • M: 0
      • F: 0
    • Additional Effects: n/a


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -11
      • F: 0
    • Opponent Points:
      • H: -21
      • M: 0
      • F: 0
    • Additional Effects: n/a


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -25
      • M: 0
      • F: 0
    • Additional Effects: n/a

---------------------

  • Silencio: Forces target to be silent (i.e. Silencing Charm)
    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: -5
      • M: -25
      • F: 0
    • Additional Effects: Can be used defensively against caterwauling/shrieking charms or noises. Can be used offensively to try and silence opponent from casting further spells (magic points lost by opponent if successful)

---------------------

  • Skurge: Cleans up ectoplasm, and appears as greenish suds
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: -10
    • Additional Effects: Can be used to clean up any substance. May be used offensively against target by creating a slippery surface (if successful fatigue point loss applies).

---------------------

  • Sonorous Charm: Creates a loud, roar-like sound from the wand that can harm opponents. Can also be used to amplify voices. (i.e. Amplifying Charm)
    • Caster Points:
      • H: 0
      • M: -75
      • F: 0
    • Opponent Points:
      • H: -25
      • M: 0
      • F: 0
    • Additional Effects: Depending on use (which must be specified) can be used to break through shield charms (no point loss for opponent), or harm opponent (health point loss).

---------------------

  • SpeRevelio: Causes target to show hidden secrets or magical properties (i.e. Scarpin's Revealspell)
    • Caster Points:
      • H: 0
      • M: -150
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: For the purpose of the club can negate disillusionment spells

---------------------

  • Spongify: Causes a target to become softer (i.e. Softening Charm)
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to defend against incoming hard objects or the force of an oncoming spell or physical attack

---------------------

  • Stealth Sensoring Spell: Detects targets under magical concealment
    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Negates concealing spells

---------------------

  • Steleus: Causes target to sneeze for short periods of time

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -3
      • M: -7
      • F: -3
    • Additional Effects: Sneezing only lasts for one of victim's posts


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -20
      • F: 0
    • Opponent Points:
      • H: -4
      • M: -11
      • F: -4
    • Additional Effects: Sneezing only lasts for one of victim's posts


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: -5
      • M: -15
      • F: -5
    • Additional Effects: Sneezing only lasts for one of victim's posts

---------------------

  • Stinging Hex: Causes injuries like stings, which burn and appear as red welts and inflammation

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -7
      • F: 0
    • Opponent Points:
      • H: -17
      • M: 0
      • F: 0
    • Additional Effects: n/a


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -11
      • F: 0
    • Opponent Points:
      • H: -21
      • M: 0
      • F: 0
    • Additional Effects: n/a


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -25
      • M: 0
      • F: 0
    • Additional Effects: n/a

---------------------


SPOILER!!: Stupefy (NO longer permitted in tournaments)
  • Stupefy: Stuns and knock's-out target
    • Caster Points:
      • H: 0
      • M: -100
      • F: 0
    • Opponent Points:
      • H: -100%
      • M: -100%
      • F: -100%
    • Additional Effects: If hit, the victim will be rendered unconscious. For this reason, it is not permitted in the dueling arena. Only in practice duels and the Challenges.


---------------------

  • Supersensory Charm: Gives target enhanced senses
    • Caster Points:
      • H: 0
      • M: -50
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used to defend/negate disillusionment charms

---------------------

  • Switching Spell: Causes objects to be switched for each other
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: n/a

---------------------




List of Spells:
A ___ ~ ___ B ___ ~ ___ C ___ ~ ___ D ___ ~ ___ E
F ___ ~ ___ G ___ ~ ___ H ___ ~ ___ I ___ ~ ___ J
K ___ ~ ___ L ___ ~ ___ M ___ ~ ___ N ___ ~ ___ O
P ___ ~ ___ Q ___ ~ ___ R ___ ~ ___ S ___ ~ ___ T
U ___ ~ ___ V ___ ~ ___ W
X ___ ~ ___ Y ___ ~ ___ Z
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Last edited by hermionesclone; 02-17-2016 at 08:42 PM.
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